I got a problem that when I put a=200 and ia=true, it only does around 10hp. But the Tag of Damge which is set to 200 and it really deals 200hp. Example below:
test:
Mobtype: HUSK
Display: '&2testing'
Health: 1000
Damage: 200
Skills:
- damage{a=200;ia=true} @target ~onAttack 1
test:
Mobtype: HUSK
Display: '&2testing'
Health: 1000
Damage: 200
Skills:
- damage{a=200;ia=true} @target ~onAttack 1