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Mechanic:Damage deals very low damage

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I got a problem that when I put a=200 and ia=true, it only does around 10hp. But the Tag of Damge which is set to 200 and it really deals 200hp. Example below:

test:
Mobtype: HUSK
Display: '&2testing'
Health: 1000
Damage: 200
Skills:
- damage{a=200;ia=true} @target ~onAttack 1

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