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Clearable Dungeons

Hello,

This is my first thread here, and I don't know if this has been asked before. So, I would like to know how it might be done to create a dungeon that activates when a player enters it. Then, when they hit, break, or touch a certain object (or used it) the spawners all shut down. Now I know that I can set a command item to teleport a player, or to kill off all monsters in an area. I'm assuming I could do it with command blocks and items, but I would like to know where to start.

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