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[Artifacts] Item use always uses 2 ammo

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I've found using an item with ammo always consumes 2 ammo. I have the following setup:
Code:
ThrowingDagger:
  Id: 262
  Data: 0
  Display: 'Throwing Dagger'
  Resource: Ammo
  Ammo:
    Enabled: TRUE
    Bullet: Ammo-ThrowingDagger
    ClipSize: 13
  Lore:
  - '&7Ammunition 13 / 13'
  - '&7Durability 180 / 180'
  Skills:
  - skill{s=ThrowDagger} @TargetLocation ~onUse
  - skill{s=ThrowDagger-Reload} @self ~onSwing

Ammo-ThrowingDagger:
  Id: ink_sack
  Data: 1
  Display: '&fThrowing...
[Artifacts] Item use always uses 2 ammo

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