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Slime AI might be broken

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Hello, I have a skeleton which works like this

Code:
_Skeleton:
  Type: SKELETON
  Display: 'Foo'
  Health: 20
  Damage: 5
  Faction: mobs
  Modules:
    ThreatTable: true
  Options:
    FollowRange: 20
    AlwaysShowName: true
  AITargetSelectors:
  - 0 clear
  - 1 attacker
and it targets the player when damaged if it's in a 20 blocks radius. All fine. But!


Code:
Blob:
  Type: SLIME
  Display: 'Blob'
  Health: 8
  Damage: 1
  Modules:
    ThreatTable: true
  Options:...
Slime AI might be broken

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