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Custom AI does not seem to want to work.

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I'm trying to create a guard that will kill monsters (mainly pigmen)

I thought this would be done by creating a zombie, disguising it as a player then using Custom AI to target monsters.

However it seems to totally ignore the Custom AI and just act like a regular zombie.

Here's the code:
Code:
Obelisk_guard:
  Type: Zombie
  Health: 25
  Display: Guard
  AIGoalSelectors:
  - 0 clear
  - 1 spiderattack
  - 2 randomstroll
  AITergetSelectors:
  - 0 clear
  - 1 monsters
  - 2 attacker...
Custom AI does not seem to want to work.

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