I'm trying to create a guard that will kill monsters (mainly pigmen)
I thought this would be done by creating a zombie, disguising it as a player then using Custom AI to target monsters.
However it seems to totally ignore the Custom AI and just act like a regular zombie.
Here's the code:
Custom AI does not seem to want to work.
I thought this would be done by creating a zombie, disguising it as a player then using Custom AI to target monsters.
However it seems to totally ignore the Custom AI and just act like a regular zombie.
Here's the code:
Code:
Obelisk_guard: Type: Zombie Health: 25 Display: Guard AIGoalSelectors: - 0 clear - 1 spiderattack - 2 randomstroll AITergetSelectors: - 0 clear - 1 monsters - 2 attacker...