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WorldGuard Flags in RandomSpawners

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Hi! As some of you might already noticed, since at one of the latest snaphots, the randomspawners now use the new conditionsystem aswell.

As i know there are alot ppl having issues with the worldguard flags and randomspawners

https://github.com/BerndiVader/mmWorldGuardMobSpawning

You can use the condition in randomspawners, for the syntax look at the git readme. I will add factions towny griefprevention and that stuff soon.

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