Hi! As some of you might already noticed, since at one of the latest snaphots, the randomspawners now use the new conditionsystem aswell.
As i know there are alot ppl having issues with the worldguard flags and randomspawners
https://github.com/BerndiVader/mmWorldGuardMobSpawning
You can use the condition in randomspawners, for the syntax look at the git readme. I will add factions towny griefprevention and that stuff soon.
As i know there are alot ppl having issues with the worldguard flags and randomspawners
https://github.com/BerndiVader/mmWorldGuardMobSpawning
You can use the condition in randomspawners, for the syntax look at the git readme. I will add factions towny griefprevention and that stuff soon.