Hi guys, I'm having trouble with seeing mobs level when they use skins, anyway to fix that? Also, when using healthbar (by filoghost), I have it set to see their health once they're hit, but again with skinned mobs it doesn't work. For example:
Cyclops:
Type: SKELETON
Health: 5
Damage: 1
Display: '&cCyclops Lvl <mob.level>'
Disguise:
Type: player
Player: '&cCyclops'
ShowName: True
Skin: 'Twist_XzCraft'
AIGoalSelectors:
- 0 clear
- 1 meleeattack...
Named, skinned mobs question
Cyclops:
Type: SKELETON
Health: 5
Damage: 1
Display: '&cCyclops Lvl <mob.level>'
Disguise:
Type: player
Player: '&cCyclops'
ShowName: True
Skin: 'Twist_XzCraft'
AIGoalSelectors:
- 0 clear
- 1 meleeattack...
Named, skinned mobs question