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Repeating particle sphere or making it constant

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Currently I'm combining a particle missile with a particle sphere, to create the effect of the sphere being the origin of the missile. My only problem is that the particle sphere doesn't last long enough. Currently it triggers the sphere once then vanishes, is there an easy way to add a duration to the particle sphere?

Currently I'm just sending the particle sphere twice like this -
Code:
   - effect:particlesphere{p=reddust;color=#FFD942;amount=200;radius=3} @self
   - delay 10
   -...
Repeating particle sphere or making it constant

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