I have a skill that does a damage value, but it completely ignores armour no matter what.
This does the same damage to a player if they have 100 armour, or 1 armour:
- effect
articles{p=reddust;color=#6d6c6d;a=150;hSpread=1;vSpread=2;s=1} @Self ~onTimer:1
- sound{s=entity.blaze.ambient;p=0.1} @PlayersInRadius{r=6}
- delay 40
- potion{type=BLINDNESS;duration=40;level=2} @PlayersInRadius{r=5}
- damage{a=2;pi=true;pk=true} @PlayersInRadius{r=6}
- delay 2
-...
Skill Damage bypassed armour
This does the same damage to a player if they have 100 armour, or 1 armour:
- effect

- sound{s=entity.blaze.ambient;p=0.1} @PlayersInRadius{r=6}
- delay 40
- potion{type=BLINDNESS;duration=40;level=2} @PlayersInRadius{r=5}
- damage{a=2;pi=true;pk=true} @PlayersInRadius{r=6}
- delay 2
-...
Skill Damage bypassed armour