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Targeter to use for projectile splash/shrapnel?

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I want to make something like napalm or a grenade. I need a Projectile to shoot other projectiles in a spherical radius, but the RLNTE targeter doesn't throw projectiles, it just creates their hits at various locations. It also does not activate if a block is hit, only when it hits entities.

So what targeter do I need to be using to simulate a splash/shrapnel effect?

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