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Mob not targeting nearby players.

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Just read the title. I'm having an issue where the mob (Giant) does not target nearby players, even though it is set inside AITargetSelectors.

Here is my code* fir AIGoal and AITarget:


Code:
AIGoalSelectors:
- 0 meeleattack
AITargetSelectors:
- 0 players
*note: Did not show ALL the code- only the parts that matter. If there are other parts that you require to see, please let me know.

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