Just read the title. I'm having an issue where the mob (Giant) does not target nearby players, even though it is set inside AITargetSelectors.
Here is my code* fir AIGoal and AITarget:
*note: Did not show ALL the code- only the parts that matter. If there are other parts that you require to see, please let me know.
Here is my code* fir AIGoal and AITarget:
Code:
AIGoalSelectors: - 0 meeleattack AITargetSelectors: - 0 players