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MythicMobs Variable Glitch/Fix

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I am posting this one 2 support and discussion because it might be a glitch and not my mistake of configging.

Code:
Debug2:
  Cooldown: 1
  TriggerConditions:
  - owner true
  Skills:
  - message{m="&8[&7Swordsman&8]&7<&co> <mob.hp>"} @Owner
  - delay 10
  - heal{amount=<mob.hp>} @Self
  - delay 20
  - message{m="&8[&7Swordsman&8]&7<&co> <mob.hp>"} @Owner
So this is suppose to heal the mob with its current hp so if the mob has 2 hp it will heal the mob with 2 and then it will have 4...

MythicMobs Variable Glitch/Fix

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