Hello, I have been having trouble with the threat tables and monster aggression for some time. My beefier monsters never want to change targets while they fight
Need help fixing permanent aggro
Code:
Blep: Mobtype: zombie Display: '&6Blep' Health: 200 Damage: 3 Disguise: Type: Ocelot AIGoalSelectors: - 0 clear - 1 meleeattack AITargetSelectors: - 0 clear - 1 hurtbytarget - 2 players Skills: - skill{s=blepIn} @Self ~onTimer:600 - skill{s=blepSt} @Target ~onTimer:55 - skill{s=blepRo} @Self...