MM version: 4.2.0
Spigot: 1.12
How I reproduced this:
1. Create a spawner and set a certain spawn radius for it. in my example 20.
2. Set a fairly high number of max mobs, in my example 20.
3. Low warmup can help in visualizing the issue.
4. Everything may be fine right now (It's fine for me), now reload mythicmobs (This is what caused the issue on my video, and every time I reproduced)
5. Random spawning in radius should now have a glitchy behaviour, like shown...
Spawners spawning mobs in a line (And square corners?) instead of in a radius
Spigot: 1.12
How I reproduced this:
1. Create a spawner and set a certain spawn radius for it. in my example 20.
2. Set a fairly high number of max mobs, in my example 20.
3. Low warmup can help in visualizing the issue.
4. Everything may be fine right now (It's fine for me), now reload mythicmobs (This is what caused the issue on my video, and every time I reproduced)
5. Random spawning in radius should now have a glitchy behaviour, like shown...
Spawners spawning mobs in a line (And square corners?) instead of in a radius