I'm not sure if anyone has dealt with this issue before but for the longest time when I kill mobs using Heroes skills from the plugin @Kainzo developed, they do this weird thing where they don't fully die.
When creating/testing my mobs, I set them to 1 HP for easy killing purposes so I'm not sure if this has anything to do with it...
When this happens, I use Denizen to report the mob's HP. Upon spawning, <entity.health> returns 1.0 and when they are in this weird red...
Longlasting issue with mobs death
When creating/testing my mobs, I set them to 1 HP for easy killing purposes so I'm not sure if this has anything to do with it...
When this happens, I use Denizen to report the mob's HP. Upon spawning, <entity.health> returns 1.0 and when they are in this weird red...
Longlasting issue with mobs death