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Longlasting issue with mobs death

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I'm not sure if anyone has dealt with this issue before but for the longest time when I kill mobs using Heroes skills from the plugin @Kainzo developed, they do this weird thing where they don't fully die.

When creating/testing my mobs, I set them to 1 HP for easy killing purposes so I'm not sure if this has anything to do with it...

When this happens, I use Denizen to report the mob's HP. Upon spawning, <entity.health> returns 1.0 and when they are in this weird red...

Longlasting issue with mobs death

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