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Vanilla Mob Overrides

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[Fixed] In the MythicMobs version I'm using there appears to be a bug with the vanilla mob overrides which changes the health of the mobs in that file. Not sure if there are other bugs for this as well. Setting a mob to have 11 health in the file will give it 20 health in-game.

My vanillamobs.yml file shows this: http://prntscr.com/g456eg
The things that are disabled I discovered were causing strange issues. For example, creepers and cave...

Vanilla Mob Overrides

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