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Spawners data reseting on reload/restart.

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MM version: 4.20
server version: 1.12

As title states, whenever I change something through the MM spawners file, then /mm reload, the changes get reversed back to whatever they were set/started in-game.

when first open (original)
Knight1:
MobName: UndeadKnight
World: world
X: 3063
Y: 52
Z: -3553
Radius: 0
UseTimer: true
MaxMobs: 1
MobLevel: 1
MobsPerSpawn: 1
Cooldown: 0
CooldownTimer: 0
Warmup: 0
WarmupTimer: 0
CheckForPlayers: true...

Spawners data reseting on reload/restart.

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