I create 2 mobs as one battle,I call them A and B,
when players kill A,A will summon B,and....player must kill B in 2 minutes,or it will summon A and remove self。
well,I create the skill:
RegenerateToPumpkin:
Cooldown: 10
Skills:
- message {m="The giant will get pumpkin again in 2 minutes!"}@PlayersInRadius{r=40}
- delay 1200
- message {m="The giant will get pumpkin again in 1 minutes!"}@PlayersInRadius{r=40}
- delay 600
- message {m="The giant will get pumpkin again in 30...
The Triggers:Spawn Error
when players kill A,A will summon B,and....player must kill B in 2 minutes,or it will summon A and remove self。
well,I create the skill:
RegenerateToPumpkin:
Cooldown: 10
Skills:
- message {m="The giant will get pumpkin again in 2 minutes!"}@PlayersInRadius{r=40}
- delay 1200
- message {m="The giant will get pumpkin again in 1 minutes!"}@PlayersInRadius{r=40}
- delay 600
- message {m="The giant will get pumpkin again in 30...
The Triggers:Spawn Error