Hello,
I am trying to kill mobs that spawn in water. I have the following condition:
I want my mobs to spawn but if they are spawning in water to be removed. Any ideas or tips how this can be done easier.
Ta
I am trying to kill mobs that spawn in water. I have the following condition:
Code:
wilddog1: MobType: wilddog1 Worlds: World_1 Chance: 0.15 Priority: 2 Action: add Conditions: - inblock WATER,STILL_WATER ~onSpawn remove - outside true - mobsinchunk <1 - distancefromspawn >150 - distancefromspawn <600
Ta