I'm trying to create custom mobs that spawn naturally in specific biomes meeting specific conditions. Before enabling GenerateSpawnPoints in config.yml, they would spawn naturally but weren't always meeting the specific conditions. Now that that's been changed, I can't get anything to spawn naturally.
Specifically, I'm trying to make this spawn:
Random Spawning with ADD action not working
Specifically, I'm trying to make this spawn:
Code:
RandomJungleFever: MobType: JungleFever Action: ADD Worlds: world Chance: 1 Priority: 3 Conditions: -...
Random Spawning with ADD action not working