So i am making a mob for a maze and it will despawn if a player get close and hava a % to spawn a hostile mob.
"Behavior - if a player is within a 3 block radius of the suspicious bush, it will despawn"
What i have done now is:
SKill:
and mob:
Despawn mob when player is r=3 close. [Soloved]
"Behavior - if a player is within a 3 block radius of the suspicious bush, it will despawn"
What i have done now is:
SKill:
Code:
despawnbush: Skills: Conditions: - playerwithin 3 Skills: - remove @self 1
Code:
Type: SILVERFISH Display: 'Suspicious Bush' Disguise: Type: Block Block: LEAVES Player: Skills: - skill{s=despawnbush}...