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Despawn mob when player is r=3 close. [Soloved]

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So i am making a mob for a maze and it will despawn if a player get close and hava a % to spawn a hostile mob.

"Behavior - if a player is within a 3 block radius of the suspicious bush, it will despawn"

What i have done now is:

SKill:
Code:
despawnbush:
  Skills:
  Conditions:
  - playerwithin 3
  Skills:
  - remove @self 1
and mob:
Code:
  Type: SILVERFISH
  Display: 'Suspicious Bush'
  Disguise:
    Type: Block
    Block: LEAVES
    Player:
  Skills:
  - skill{s=despawnbush}...
Despawn mob when player is r=3 close. [Soloved]

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