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Mob giving all players item? / ~onSpawn not working?

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Issue 1:

So, i have a mob thats for an example has the name "Super Boss" and when killed, it has 100% chance of dropping 1 mythicitem called "Super Sword". But how can i make it so that all players that hit this mob get the drop? As i have a "world boss" on my server and it pretty much sucks when 20+ fight it and only one player gets something >.<... So im just wondering, is there a way to make this?

Issue 2:

I cant get the ~onSpawn trigger to work? I currently...

Mob giving all players item? / ~onSpawn not working?

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