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Projectile mechanic question

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Hi everyone, I'm making a projectile skill.I want apply a buff when the projectile hit entity, but the "Ice-Hit" skill always apply on the caster(No matter I set it to @target @trigger or leave it blank)(damage,extinguish,effect:sound still work correctly).Is there anything wrong in my config?
Code:
Ice:
  Skills:
  - effect:sound{s=entity.blaze.shoot;p=1.5} @PLIR{r=20}
  - projectile{onTick=Ice-Tick;onHit=Ice-Hit;v=12;i=1;hR=1;vR=1;HitNonPlayers=true;mr=20} @TargetLocation
Ice-Tick:...
Projectile mechanic question

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