So many of us probably already know what the /testfor command is in Minecraft.
Used in conjunction with commandblocks and comparators, you can get a boolean (true/false) output when it is run.
/testfor is formatted /tesfor <player> [datatag], so it allows players to test for if a player (or a mob/entity) has a certain data tag or not, for example, testfor @e[0,64,0,20,type=Zombie], detects how many Zombies are within a 20 block radius of the coordinates, 0,64,0.
So what if we...
[Condition/Skill?] testfor condition
Used in conjunction with commandblocks and comparators, you can get a boolean (true/false) output when it is run.
/testfor is formatted /tesfor <player> [datatag], so it allows players to test for if a player (or a mob/entity) has a certain data tag or not, for example, testfor @e[0,64,0,20,type=Zombie], detects how many Zombies are within a 20 block radius of the coordinates, 0,64,0.
So what if we...
[Condition/Skill?] testfor condition