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Spawners spawn monsters too late

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Hey.
I am trying to set up some spawners on my map. But they all end up with the same problem.
When a player enters the 'ActivationRange' of a spawner some kind of internal cooldown is running before the first mob spawns. In the most cases the player is able to reach the spawner location before the first mob spawns, or the see the mob spawning right in front of him. Even harder is it, when a player logs in again near a spawner and it takes a several of seconds before mobs spawn.

What i am...

Spawners spawn monsters too late

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