[Might Be Hard] Multi-Block Disguise using schematics
Hello, just wondering what to post, and this idea came up - Multi-Block disguise that uses disguises. Like maybe a giant sphinx can move and attack. For example, multiple schematics can be used for a...
View ArticleMythic Mobs and Bossshop
Hello! I am trying to make set custom items (made with mythic mobs) as a price for a shop with bossshoppro. I held the custom item and did /bs read. It gave me the following. Code: 2017 08-09 at...
View ArticleMythicMob Item Hoes
Im on mythic mobs 4.2.0 and have the latest mythic artefacts I did not apply any skills to a stone hoe and infect all the mythic item hoes and they don't hoe the ground when u right click pls fix.
View ArticleHow To Make Skill For a Mob To Spawn With a Special Mount?
Hello. I'm trying to create a zombie-jockey with 1% chance of replacing a normal zombie, but look's like I really don't know where I can find information about it. Is it possible to make this mechanic...
View ArticleCustom Mobs Spawning In Region Claims Despite Flag Settings
The server I'm having issues with is 1.10.2 and the name of the jar I currently use is: MythicMobs-4.1.0-SNAPSHOT.jar. I tried 4.2.0 a while ago and it caused some sort of issue (I don't remember...
View ArticleVanilla Mob Overrides
[Fixed] In the MythicMobs version I'm using there appears to be a bug with the vanilla mob overrides which changes the health of the mobs in that file. Not sure if there are other bugs for this as...
View ArticleHow To Make a Vanilla Mob Spawn With a Mount?
Hello. I'm trying to make vanilla zombies spawning mounted on a spider with chance of 1%. Who can help me with creating such a thing? Thanks.
View ArticleMobs Spawning Inside Spawner Block
Using Build 2241 (latest snapshot) with Spigot 1.12.1, mobs are spawning inside the spawner block instead of on top of it (previous preferred behavior). This is creating some weird visual effects with...
View ArticleonMoving or ifMoving condition/trigger
So, I have a concept for making mobs that have custom animations (using items on heads, hands, etc) with armor stands, however there doesn't seem to be any trigger for if an entity is moving or not....
View ArticleVersion 4.2.0 - Drops chances below 0.1 not working
Hi Forum, At first, excuse my bad english but I hope you understand it. Problem: The mobs wont drop Items with a chance below than 0.1 (Thats 10% right?). I would like to add some rare drops but in my...
View ArticleHow To Make Vanilla Zombie Climb Up Walls?
Hello there. I was curious, is that possible to make vanilla zombies climbing up the walls like spiders? And if it's possible, please explain me how to do it.
View Article[PREMIUM] The Kraken
T0xic submitted a new resource: The Kraken - Traditional Kraken with a little twist. The Kraken If you have already bought this mob and you are looking for the updated link private message me your...
View ArticleParticle ring doesn't work when used with colored red dust
MythicMobs ver : 4.20-SNAPSHOT Spigot ver : 1.12.1 this line : - effectarticlering{particle=reddust;radius=8;points=32;amount=1;hS=1;vS=0;color=#1B9217} @self Doesn't work for me, used in a skill with...
View ArticleMM Parrots always spawn in the same color
see title Solution recommendation: Code: asd: Type: parrot Options: ParrotVariant: [random/0-4] assuming spigot has API for this anyone with the same issue can use this for now: Code: -...
View ArticlefacingDirection Condition.
Would it be possible to add a condition that checks if a player is facing North/East/South/West?
View ArticleMob Throwing Swords
Is it possible to throw any item as a projectile? I'd like to have a monster throw iron swords but the 'Shoot' skill seems to only allow for items like arrows or snowballs
View ArticleCreeper Mob throws exception with PreventSuicide: true
BungeeCord / Spigot 1.12.1 latest build MythicMobs 4.2.0 Java: 1.8.0_141 x64 O/S: Windows 10 Pro x64 Issue: when setting the PreventSuicide to "TRUE", an exception is thrown after the creeper explodes....
View ArticleCleared AI Targets are ignored if mob type is zombie
Attacking a mob will recieve assists from zombies ai despite them having only an attacker target selector [MythicMobs] Loading MythicMobs v4.2.0-SNAPSHOT Example mob that will assist: NPCID_11: Type:...
View ArticleHow To Stop Certain AI Goals?
Hello. I'm trying to create a skill, that allows mob to "fleeplayers" for 5 seconds, and then it will start attacking the player again. Is it even possible, or nah? And if it's possible, who can help...
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