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Add "drop on death" option to items

Hello ! We have been looking for a way for people to keep their mythicmobs items on death. This would allow to go around farming mobs and donjons without worrying you would lose the awesome stuff...

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Player's Armor Damage

Hey i create boss and i want when boss damage to players player's armor get -5 durability or like this. (Sorry for my English)

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Underwater Zombie

Hey all, is it possible to create an "Underwaterzombie"? Meaning he can attack and walk under water? Tried to disguise a guardian as a Zombie, but he doesn´t act really normal.... Could anyone help me...

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2.5.1 can't Disguise

[19:16:12] [Server thread/WARN]: [MythicMobs] Failed to process Disguise: player [19:16:12] [Server thread/WARN]: java.lang.NullPointerException [19:16:12] [Server thread/WARN]: at...

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Champions... Coming Soon

Coming soon to Spigot (and possibly Sponge)... You've gotten good at making mobs. Perhaps you've even mastered it, creating bosses beyond your wildest dreams that crush your players hopelessly. Your...

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Making Ghosts?

on my server i have a big tomb and i want to put ghosts in there, basically floating swords. i been messing around and the best i can get is if u hit the mob it will go invis but i want it to be...

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Editing the Spawn Eggs?

Is it possible to edit a mobs spawn egg? or create a new item that executes a command that summons a Mythic mob? I'd like to create some spells that allow players to spawn mobs, bosses etc

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Shield spam

When making a shield with a custom banner on the front when the mob spawns I get this message "The shield color for MythicItem BalderShield is configured incorrectly, must use a color from the Bukkit...

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Spawner issues with mob "despawn: false" option

"Spawner issues with mob "despawn: false" option" Is my new way of saying that spawners are messed up, but with some more precision. Check out my previous long thread on this:...

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mm api: SkillEvents dont work

Hi! Both SkillEvents are dead. Code: import org.bukkit.Bukkit; import org.bukkit.event.EventHandler; import org.bukkit.event.Listener; import net.elseland.xikage.MythicMobs.API.Bukkit.Events.*; public...

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Turtles, Bees and Birds with MythicMobs? You can do that!

We all must have tried to get these working at some point, but Eternirya is the one that finally come up with a solution for it: creating proper functioning ambient creatures with MythicMobs. (and of...

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2.5.1 Mob patroling can't attack OtherFactionMonsters

spigot 1.10.2 mythicmobs 2.5.1 Mob1 Factions: blue Mob2 Factions: red if mob1 patroling ,can't attack mob2. i add AI [- 2 patrol -632,5,-862;-632,5,-876;-633,6,-900;] the mob only patroling,can't...

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Spawners do not spawn at all

Hey, All! So, I realize there have been a lot of threads stating how some of the spawner mechanics are "broken", but the problem I'm having is a bit different. My spawner isn't doing anything at all....

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Get the A.I. of an Enderdragon since his life is under 70%

MC Server Type & Version: Spigot into a local server 1.9.2 MythicMobs Version / Build: 2.4.1 Link to PasteBin of Related Configs: http://hastebin.com/azejotuxuc.vbs(mob link when disguise)...

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Higher versions do not work

Hello! I have a problem with MythicMobs plugin. After version higher than 2.1.4 plugin does not appear when someone uses the /pl command. I installed MythicLib. Sorry for my bad English.

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Vanilla Mob's stats are not changing

I edited the vanilla mob config file to make it so that zombies have different stats. It seems their attack stat is changing, but their health stat and every other stat is not. The same applies to...

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[Boss] Anima

Anima deity of nature Nepthys god of darkness has been inflicting Anima with dark dreams and visions for years. The moment has come when Anima finally has succumbed to the corruption of Nepthys...

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Detect a mob with a command block

I am trying to detect a mob with a command block with the testfor command - something like testfor @e[displayname=Bad1,r=20] but not working? I can test for type=Skeleton but that too general

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DropTables..

So if iam correct a mob with a "droptable1 1 1" will give ONE item listed from the drop table with a 100% chance right? So if my droptable1 consist of woodsword90%,ironsword50%,goldsword10%. only one...

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20$ on Spawner x DespawnFalse compatibility. + 10$ from previous request if...

I'm offering 20$ on a fix for this: http://mythicmobs.net/index.php?thr...ith-mob-despawn-false-option.2498/#post-10527 Which is basically compatibility between spawners and mobs with despawn false...

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