Testionatex You'll have anything to shoot for, by placing individual objectives. Decide on a target weight and perhaps a good torso or bicep rating that you want to shoot for and produce it down. If you think this task is insignificant and it skips you are prone to give up on your attempts completely and stop as time passes, so ensure you identify what you would like from your Muscle Building software and record it.
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Testionatex
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[MOB] Bird
Fargus submitted a new resource:
[MOB] Bird - A new passive mob type for minecraft with random spawning
[MOB] Bird
[MOB] Bird - A new passive mob type for minecraft with random spawning
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Make MobsPerSpawn for Spawner Based on Player Count
How could I make the amount of mobs that spawn from a spawner based on the number of players on the server? How about for the number of players in the region? If it's not possible, what's a good alternative?
Thanks!
Thanks!
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Concept skill help
I have a skill in my mind but i don't know how to realise it. any idea? I want to make a bow that spawns some blocks when the arrow interacts with any block ( exept for air )
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Randomspawns by player strength
I use battlelevels on my server and I am wondering if you can make stronger mobs that random spawn appear more to stronger players, if battlelevels wont work maybe use mcMMO levels or regular Minecraft XP lvl
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MythicMobsExtension
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Bug: Buff mechanic not work correctly
Enter a brief description of what is broken Buff mechanic not work correctly
What version of Minecraft are you using?
1.11
What server jar are you using? Spigot
What is this a bug report for? MythicMobs
What version of the plugin are you using? Dev builds 2337
Describe the bug. Be as specific as possible, images or short gifs/videos are welcome but save configuration files for later sections. Write a whole paragraph if needed, help us bug testers...
Bug: Buff mechanic not work correctly
What version of Minecraft are you using?
1.11
What server jar are you using? Spigot
What is this a bug report for? MythicMobs
What version of the plugin are you using? Dev builds 2337
Describe the bug. Be as specific as possible, images or short gifs/videos are welcome but save configuration files for later sections. Write a whole paragraph if needed, help us bug testers...
Bug: Buff mechanic not work correctly
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Bug: MythicMobs throws NPE
Enter a brief description of what is broken MythicMobs throws NPE
What version of Minecraft are you using?
1.11
What server jar are you using? Spigot
What is this a bug report for? MythicMobs
What version of the plugin are you using? Dev builds 2337
Describe the bug. Be as specific as possible, images or short gifs/videos are welcome but save configuration files for later sections. Write a whole paragraph if needed, help us bug testers...
Bug: MythicMobs throws NPE
What version of Minecraft are you using?
1.11
What server jar are you using? Spigot
What is this a bug report for? MythicMobs
What version of the plugin are you using? Dev builds 2337
Describe the bug. Be as specific as possible, images or short gifs/videos are welcome but save configuration files for later sections. Write a whole paragraph if needed, help us bug testers...
Bug: MythicMobs throws NPE
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[Library] Vanilla item core
![[IMG]](http://fs5.directupload.net/images/160304/izytw6rx.jpg)
WHAT'S THIS?
This library contains most of vanilla minecraft's items and acts as a bridge between MythicMobs and Minecraft.
Use this item-library for misc items that you need for your mythic mob creations. The items in this library are named like normal minecraft items, except for the additional to prefix. For example for a "carrot_on_a_stick" you use "mc_carrot_on_a_stick". There are a few aliases for some...
[Library] Vanilla item core
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AlisonMC - Server Updates
Hello,
IP: AlisonMC.co.uk
I have been working on AlisonMC for couple of years now and wanted to share what I have been recently up to.
Most recent addition slayer skill:
IP: AlisonMC.co.uk
I have been working on AlisonMC for couple of years now and wanted to share what I have been recently up to.
Most recent addition slayer skill:
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Odd Behaviour by Mythicmobs in Compatability Mode
Specifically, spawning a skeleton named "Blue Archer" with the vanilla command does not spawn the mythicmob I made with displayname "&BBlue Archer". Instead it spawns a bizzare skeleton that does indeed have an aqua nametag but shoots invisible arrows at me, but without strafing, and displays no armour or hand items. I am running Spigot 1.12.2 and Mythicmobs 4.3.2-SNAPSHOT if that makes a difference...
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Bug: odd behaviour by mythicmobs in compatability mode
Enter a brief description of what is broken odd behaviour by mythicmobs in compatability mode
What version of Minecraft are you using? 1.12
What server jar are you using? Spigot
What is this a bug report for? MythicMobs
What version of the plugin are you using? 4.3.2-SNAPSHOT
Describe the bug. Be as specific as possible, images or short gifs/videos are welcome but save configuration files for later sections. Write a whole paragraph if needed, help...
Bug: odd behaviour by mythicmobs in compatability mode
What version of Minecraft are you using? 1.12
What server jar are you using? Spigot
What is this a bug report for? MythicMobs
What version of the plugin are you using? 4.3.2-SNAPSHOT
Describe the bug. Be as specific as possible, images or short gifs/videos are welcome but save configuration files for later sections. Write a whole paragraph if needed, help...
Bug: odd behaviour by mythicmobs in compatability mode
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Are premium posted resources protected against leaking?
Hi there,
I just wonder if paid configurations are protected against leaking..
Because i might want to upload something, but if somebody downloads it,
is he able to share it with everyone or does it need to be cracked first?
would be sad if premium resources/configurations aren't protected...
And if the premium files aren't protected against leaking,
is there a way to prevent it my self?
I just wonder if paid configurations are protected against leaking..
Because i might want to upload something, but if somebody downloads it,
is he able to share it with everyone or does it need to be cracked first?
would be sad if premium resources/configurations aren't protected...
And if the premium files aren't protected against leaking,
is there a way to prevent it my self?
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Condition support for OTG
Add support for OpenTerrainGenerator (A fork of TerrainControl which functions very similar to it but has more features ( compare: https://github.com/bloodmc/TerrainControl/compare/master...PG85:1.12-OTG+ ))
It'd function the same as the current TerrainControl condition but it'd look at OpenTerrainGenerator instead. Sounds like an easy fix since pretty similar but one has more features! Thanks for reading.
It'd function the same as the current TerrainControl condition but it'd look at OpenTerrainGenerator instead. Sounds like an easy fix since pretty similar but one has more features! Thanks for reading.
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[Tutorial] How to make a custom head mob
Requires:
Do you want to create a turtle that swimming underwater, or a bee that flying in the forest ?
![[IMG]]()
try watching my video (turn off the volume )
Step 1: Create one
Create a new mythic mob:
[Tutorial] How to make a custom head mob
- Lib's Disguises
- Server version >= 1.9
- Using some plugins that change mob name like HealthBar can make glitch !
Do you want to create a turtle that swimming underwater, or a bee that flying in the forest ?
![[IMG]](http://i.imgur.com/rjm4UuZ.pngm/undefined.jpg)
try watching my video (turn off the volume )
Step 1: Create one
Create a new mythic mob:
Code:
...
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Taunt mechanic
Hello everyone!
I'm having problem with SkillAPI's taunt and author is inactive for 3 months and I'm looking for an alternative.
I'm looking for a way to add skill for SkillAPI which taunts Mythicmob -> mob just gives threat to the right target.
I've come up with this idea (I'm using old MMobs):
And in...
Taunt mechanic
I'm having problem with SkillAPI's taunt and author is inactive for 3 months and I'm looking for an alternative.
I'm looking for a way to add skill for SkillAPI which taunts Mythicmob -> mob just gives threat to the right target.
I've come up with this idea (I'm using old MMobs):
Code:
TauntLv1: Conditions: - targetscore taunt;=1 Skills: - threat{amount=800} @Trigger SkeletonKing: Type: Skeleton Skills: - skill{s=TauntLv1} ~onDamaged @Trigger
Taunt mechanic
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Mobs aren't random spawning in the correct biomes.
I've been having an issue with custom mobs spawning in the ocean for a while now. I finally managed to get some of my random spawning lines/code cleaned up, thanks to muhuhuhue or whatever his name is. ![Stick Out Tongue :p :p]()
Anyways, one of my players just reported they watched a fire mage spawn in the ocean. =/
What am I doing wrong? https://pastebin.com/RTptMAHV
Thank you.

Anyways, one of my players just reported they watched a fire mage spawn in the ocean. =/
What am I doing wrong? https://pastebin.com/RTptMAHV
Thank you.
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Make mob only target players with threat table active?
I have a boss that throws "Incendiary grenades" which are projectiles that when they land they spawn armorstands that summon high power creepers and setblock fire around them.
The problem is, some of his attacks which are set to @target, the projectiles just go towards where the explosion was, not the players location. I think it may have to do with threat tables, but even when i set the AIGoals to only players and spam for all threats but players to go down by -1000 he still sometimes...
Make mob only target players with threat table active?
The problem is, some of his attacks which are set to @target, the projectiles just go towards where the explosion was, not the players location. I think it may have to do with threat tables, but even when i set the AIGoals to only players and spam for all threats but players to go down by -1000 he still sometimes...
Make mob only target players with threat table active?
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Forskolin Ketoboost
The first port". "The dependency makes the monk ..." For the gain of this recommendation research assist us via saying that in people there's additionally a time variation via repetition , equaling or exceeding the diurnal returns that are greater theoretically favorable. In quick, do not worry if you train early in the morning, you could fit the theoretical downside of no longer education on the most favorable
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MythicCreator Alpha Edition
Jocke155 submitted a new resource:
MythicCreator Alpha Edition - Windows GUI for MythicMobs creation
MythicCreator Alpha Edition
MythicCreator Alpha Edition - Windows GUI for MythicMobs creation
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