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Minecraft Army Commander (v1.0)

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After playing abit of Mount and Blade on the computer last night, I decided to try to create a MythicMob Army Commander. I spent a few hours working on the first formation (Squad) and plan on expanding it to even more things, such as: Forward March, Fire Bows, Form Different Formations, Build Fortification...the list goes on and on. I'm pretty sure this can be accomplished thru the use of the Signal mechanic and skill conditions.

Still tweaking the soldier movement speed and trying to match...

Minecraft Army Commander (v1.0)

[Ultimate Boss] - Natural Disaster

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I hope you guys enjoy this mob that i created
How was it ?? Leave a comment !!

[Boss] Flammis, the Infernal Flame

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Presenting my first proper boss, here's Flammis.
It's a bit low quality, so we might re-do the video at some point. Also, I need to rebalance it a tiny bit.
Credit to @Tankdest22 for the inspiration for the Fire Spin move, and jaylawl for the actionmessage health bar.

More to come soon!


Edit:
Thanks to @GammaRays for helping me fight the boss.

I CREDITED THE WRONG PERSON

Add "vindiocelotor" as alias for vindicator

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Add "vindiocelotor" as alias for vindicator

do it

MythicMobs v2.5.11 Released!

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I have gone ahead and released MythicMobs v2.5.11! This is a patched update for 1.11 support that does not include any of the v2.6 features, and may also be missing some bug fixes.

Due to API changes in v2.6 it is not ready for public release, but this should help tide servers over for now.

Enjoy!

[Super Boss] [RELEASED] Goku DBZ 20+ Skills and growing [Preview Video]

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RELEASED FREE TO SHOW CASE. GET HIM HERE:

Mob: http://pastebin.com/WJ797Uk6
Skills: http://pastebin.com/NcZzXcKK
VERSION: 1.0

ERROR FIXS:
- Rename all instances of "AirborneCombo" to "GokuCombo" in skills file
- Remove the extra module "Damage:4" from all Three Gokus in the Mobs file
- If on 1.8 server version you will need to change the SweepAttack particles inside the DestructoDisk skills




Tested with 2.4.4 Mythic Mobs and 1.9.2 server...

[Super Boss] [RELEASED] Goku DBZ 20+ Skills and growing [Preview Video]

MythicCreator Alpha Edition

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Jocke155 submitted a new resource:

MythicCreator Alpha Edition - Windows GUI for MythicMobs creation

MythicCreator Alpha Edition

Zu Online


-=- Player Skills -=- [ SAO Remastered ]

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Good day!

I've been working on an SAO based server for quite a while now, and I've been waiting for Champions to release, so I came up with a temporary solution to my players not being able to use MythicMob skills.

Adding a small plugin that contains this code.

We get the item name of the player holding the item, and use that to spawn a Mythic Mob with the same name as the Item

(Example's further down)
Code:
@EventHandler(priority = EventPriority.HIGH)
public boolean...
-=- Player Skills -=- [ SAO Remastered ]

API: Custom Mechanics (2.6.0+)

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2.6.0 includes a new system for adding your own custom mechanics to MythicMobs using Java. This requires the latest development build.

Here is an example hastebin with a few class files you'd use to add custom mechanics, for the savvy people who already know Java:
https://hastebin.com/eyapenipuk.java

I will add a more extensive tutorial to this post later.

Leave questions/comments here!

Spawning of Hostile Mobs not Working

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What MythicMobs version or build # are you using?
2.5.11

What server jar are you using?
Spigot 1.11.2

What MythicLib jar are you using?
1.0.1

Description:
Whenever we try to use the command (/mm/mythicmobs mobs spawn SkeletonKing 1 world,0,75,0) we get an internal error. This is what is printed in console:
Code:
[19:40:48] [Server thread/INFO]: Bloodshot_pico issued server command:...


Spawning of Hostile Mobs not Working

Weapon/Stance Change Script

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Trying to be able to switch from bow/axe depending on player distance like the video example.
Code:
Ork:
  Type: Skeleton
  Display: '&6Ork'
  Health: 250
  Damage: 10
  Armor: 5
  Disguise:
    Type: Player
    Player: 'Ork'
    Skin: Orcboss
  Options:
    AlwaysShowName: true
    FollowRange: 50
    MaxCombatDistance: 50
    MovementSpeed: 0.2
    PreventRandomEquipment: true
    PreventMobKillDrops: true
    PreventOtherDrops: true
    NoDamageTicks: 10
  Faction: Ork
  DamageModifiers:...
Weapon/Stance Change Script

2.6.0 no work

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Code:
[08:57:46] [Server thread/ERROR]: Could not load 'plugins/MythicMobs-2.6.0.jar' in folder 'plugins'
org.bukkit.plugin.InvalidPluginException: Cannot find main class `net.elseland.xikage.MythicMobs.MythicMobs'
    at org.bukkit.plugin.java.PluginClassLoader.<init>(PluginClassLoader.java:66) ~[spigot-1.11.2.jar:git-Spigot-0b1090d-7fdc749]
    at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:129) ~[spigot-1.11.2.jar:git-Spigot-0b1090d-7fdc749]
    at...
2.6.0 no work

1.11.2 version problem with quest plugin

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[01:54:30] [Server thread/ERROR]: Could not pass event MythicMobDeathEvent to Quests v2.7.5-b119
org.bukkit.event.EventException
at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:306) ~[minecraft_server.jar:git-Spigot-7d78b81-50acb44]
at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) ~[minecraft_server.jar:git-Spigot-7d78b81-50acb44]
at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:502)...

1.11.2 version problem with quest plugin

1.11.2 Cannot disguise Pig as Player (causes client crash)

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An odd one this....

MythicMobs version: either 2.6.0 (any of the 1.11 builds) or 2.5.11
MythicLib: I installed 1.0.1 but not sure if it's needed anymore....

Server: Spigot 1.11.2

Other relevant plugins/versions:
LibsDisguises 9.1.2
ProtocolLib 4.2.0

Description of issue:
I cannot disguise a pig as a player. This is ONLY happening in 1.11.2, it works fine in 1.11 and 1.10.x.
My example mobs below show the issue... the PigChicken works, the ChickenPlayer...

1.11.2 Cannot disguise Pig as Player (causes client crash)

Need a coder?

Update mmCustomSkills

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Sorry but this might be a double post. But i cant find the old thread for that addon anymore..... today i added some more features like WorldGuard Region. Have fun!

Works on 2.5.0 & 2.5.1 with MythicLibs 1.0.1 & Minecraft 1.8.8 - 1.10.2

https://github.com/BerndiVader/mmCustomSkillsAddon

Dev Build

InheritThreatTables breaks summon mechanic

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What MythicMobs version or build # are you using?
Dev build 1839

What server jar are you using?

Spigot 1.11.2

Describe the bug. Be as specific as possible, images or short gifs/videos are welcome but save configuration files for later sections. Write a whole paragraph if needed, help us bug testers replicate your issue!

Using the inheritthreattables option for summon causes it to error and break.
This error occurs.
http://pastebin.com/SMJKUdzT
See below for...

InheritThreatTables breaks summon mechanic

Exception in server tick loop Crash after enable MythicMobs for a while

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Recently my server crash frequently with totally same error. I have tried making experiments to test which plugin causes the crash. I used the Plugman plugin to disable or enable several plugins, and I found that after enable Mythic Mobs for 50 minutes, the server crash. Disabling MM will solve the problem. The weird thing is, the server is not crashing. It just like someone typing /stop, and all player data stored. The console said


And I also uploaded the crash report below. My guess is...

Exception in server tick loop Crash after enable MythicMobs for a while
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