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the condition did'n work in randomspawner.

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Why the condition "- onblock/inblock water" and "on ground" doesn't work in randomspawner?

The "lightbelow 8" work perfect but "lightlevel{l=0-7}" not work

Code:
RandomTest:
  MobType: RpgZombie
  Worlds: world,OreWorld
  Chance: 0.25
  Priority: 1
  UseWorldScaling: true
  Action: ADD
  Conditions:
   - ongroud true
   - playernotwithin 12
   - lightlevelbelow 8
the zombie will spawn light below 7 anywhere!


Code:
RandomTest:
  MobType: RpgZombie
  Worlds: world,OreWorld...
the condition did'n work in randomspawner.

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