Why the condition "- onblock/inblock water" and "on ground" doesn't work in randomspawner?
The "lightbelow 8" work perfect but "lightlevel{l=0-7}" not work
the zombie will spawn light below 7 anywhere!
the condition did'n work in randomspawner.
The "lightbelow 8" work perfect but "lightlevel{l=0-7}" not work
Code:
RandomTest: MobType: RpgZombie Worlds: world,OreWorld Chance: 0.25 Priority: 1 UseWorldScaling: true Action: ADD Conditions: - ongroud true - playernotwithin 12 - lightlevelbelow 8
Code:
RandomTest: MobType: RpgZombie Worlds: world,OreWorld...