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Simple Problem/Angry Rabbit

Hey There, i have a little problem creating a simple "Killer-Bunny". I want to let a Rabbit spawn with killer-rabbit skin and with an overwritten AI to meleeattack players (like the minecraft...

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[add on] [release] Item Generator

I started my code with visual studio and i have create a program to generate mythicmobs item and anyone can download it for free. This program will easier your Work Visit my website to download:...

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Random Spawning Options?

I'm unsure about a few options for random spawning in the MythicMob Config.yml. Could someone please explain the options listed below as they seem to be missing from the documentation. Thanks!...

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[PREMIUM] Artifacts - Mythic Items! [Early Access][25% OFF]

xikage submitted a new resource: Artifacts v0.1.1 [Early Access][25% OFF] - Add-on that allows you to add skills to items, along with other special features and options! Artifacts - The ultimate Item...

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[Gun] Mustard Gas Launcher

Hello everyone, I may be the first to this kind of showcase, so here I present the Mustard Gas Launcher! Hope you enjoy my take on using the ammo system of Mythic Artifacts!

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the condition did'n work in randomspawner.

Why the condition "- onblock/inblock water" and "on ground" doesn't work in randomspawner? The "lightbelow 8" work perfect but "lightlevel{l=0-7}" not work Code: RandomTest: MobType: RpgZombie Worlds:...

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Some Questions

Hi all I have some questions Do you know how to make : Fear skill? fire and run like using bow or something else?

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Coding or Advanced Configuration?

This might sound a little dumb and this only applies to this plugin. My friend who helps me likes to call what we do with this plugin "Coding" but I feel it is more of "Advanced Configurating". So, Is...

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Mythicmobs Console Spam!

Hi. Mythicmobs spam in my console server. how i can turn off this. Thanks sorry my english very bad. Code: [12:11:29] [Server thread/INFO]: [MythicMobs] Removed mob from spawner [12:11:29] [Server...

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Showname Skill?

I'm making an outlaw and I want it to display its name to the player only when the player is in combat with it like when the player punches it.

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Realistic Targetting

One question I've made many mythic mobs but all the mele ones all bunch up like wolfs trying to hit one target how do I make it so all the other mobs attack different targets. So say if there was 10...

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Options Sound: silent not working?

Recently i tried to add The silent options to some zombies and it seems not to work.. I dont know if its Just a syntax problem or what, because i tried preventrandomequipment too and after some...

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Problems with skill equipment on spawn

Hello. Im having a trouble with making a skill for vanilla zombies that gives them random armor and items on spawn. I have tried making it like that, but it not worked out: Code: ZOMBIE: Display:...

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Artifact Permissions?

Are there perms for each item so non donors cant use donor weapons?

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Villager shooting fireball?

defined in the vanillamobs file: VILLAGER: Skills: - shootfireball{y=1;v=4} @Trigger ~onInteract - shootfireball{y=1;v=4} @Trigger ~onDamaged but does not work. can anybody tell me how I can make a...

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Cant Find Frost Walker, Sweeping Edge. and the Curses on the Manual

Yea title pretty much says it all

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Error with Version 2.2.0

[19:02:22] [Server thread/ERROR]: Could not load 'plugins/Graveyards-2.2.0.jar' in folder 'plugins' org.bukkit.plugin.InvalidPluginException: Cannot find main class...

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Passive mob which only attacks when attacked?

I'm trying to make a bumblebee mob which only attacks players when attacked. Even though I give it the attacker target selector, it still attacks the moment it recognizes a player. Any idea on how to...

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Desolate Lands MMORPG Open Beta

Welcome to Desolate Lands, an MMORPG where you battle dangerous monsters, use powerful abilities, explore the expansive world, and fight against other players in an epic battle for domination. Collect...

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Disguise Not Working?

I made an disguise skill that doesn't show the name of the mob but it still shows the gray space thingy - disguise{d=player::Kaed;Disguise.ShowName=true} @Self ~onSpawn

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