I'm trying to make a bumblebee mob which only attacks players when attacked. Even though I give it the attacker target selector, it still attacks the moment it recognizes a player. Any idea on how to make it attack others only when attacked?
Passive mob which only attacks when attacked?
Code:
BumbleBee: Mobtype: vex Disguise.Type: zombie Disguise.Invisible: true Health: 10 Damage: 8 AITargetSelectors: - 0 clear - 1 attacker Options: # MovementSpeed: 0.15 Collidable: true PreventRandomEquipment: true...