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Passive mob which only attacks when attacked?

I'm trying to make a bumblebee mob which only attacks players when attacked. Even though I give it the attacker target selector, it still attacks the moment it recognizes a player. Any idea on how to make it attack others only when attacked?

Code:
BumbleBee:
  Mobtype: vex
  Disguise.Type: zombie
  Disguise.Invisible: true
  Health: 10
  Damage: 8
  AITargetSelectors:
  - 0 clear
  - 1 attacker
  Options:
#    MovementSpeed: 0.15
    Collidable: true
    PreventRandomEquipment: true...
Passive mob which only attacks when attacked?

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