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Realistic Targetting

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One question I've made many mythic mobs but all the mele ones all bunch up like wolfs trying to hit one target how do I make it so all the other mobs attack different targets. So say if there was 10 zombies and 5 players
the zombies would split up 2 attack 1 player or randomly just not all going for one player but they will only all attack one player when there is only 1 player

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