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mobs inside spawner despawn but they're still in memory

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Let's say I have SpawnerX spawning 20 skeletons and 20s warmup.
Every second, when I join inside the range for the first time, it generates a skeleton. Perfect.
When I leave the range, going faaar far away and doing /mm s info SpawnerX it tells me "Current Mob # Spawned:19". And nobody is nearby it. Weird, cause I haven't changed their despawn to false.
Then I come back, I ask myself why the skeletons spawning rate is taking so long, thus, info command again.
It turns out they're still 19...

mobs inside spawner despawn but they're still in memory

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