I'm trying to do that the mob jump to the player target when it is in radius and attack him, but i can't...
Mostly doesn't leap... and sometimes, when there a few...
Leap doesn't jump or it does random
Code:
ZombieJump: Conditions: #- incombat - targetwithin 12 Skills: - effect:sound{s=entity.zombie.death;v=3.0;p=0.05} @self # - delay 13 - leap{v=600} @target # - delay 7 - effect:particlesphere{particle=sweepAttack;amount=5;radius=2;y=1} @self - damage{amount=2} @PlayersInRadius{r=2} Cooldown: 8
Leap doesn't jump or it does random