Is there anyway to have a mob stop a patrol route and attack a target?
At the moment I have my mob walking a route, but won't break the patrol route when attacked.
Mob Attacking while Patrolling
At the moment I have my mob walking a route, but won't break the patrol route when attacked.
Code:
Citizen01: Type: ZOMBIE Display: '&aCitizen' Faction: Civilian Health: 30 Damage: 3 Modules: ThreatTable: true AIGoalSelectors: - 0 clear - 1 meleeattack - 3 patrol...