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Bug in disguise options in MythicMobs 2.5.0 (official released version)

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Why is this bug report different from the other Disguise bug reports?
Disguises have been reported so many times, but have been dismissed as a LibsDisguises problem. Well, now we have an official 2.5.0 release, I've done some tests on disguised mobs with different versions of LibsDisguises in order to figure out exactly what works and what doesn't.
LibsDisguises 9.0.9 has been out for a while now, and reportedly 'fixed' player disguises. But, it still doesn't work in the...

Bug in disguise options in MythicMobs 2.5.0 (official released version)

I would like to say Thank you Xikage and His to Team

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Its been quite long time since i was a tester of EpicBoss, and if Xikage wouldnt be there this project would be dead. I used MM on many of my servers in my past, created Epic Bosses with many skills and so on . Now I would like to return to this but I cant and I dont want to use Item Lore Stats for the items so i will wait for the Champions .-) This project really kept me to doing MC servers, for its variety and freedom of doing my own Mobs "World" . I will show off some of my bosses, and...

I would like to say Thank you Xikage and His to Team

Can't get sounds working

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Hello, I feel like I've tried everything, but no matter what I do I can't get sounds working with MythicMobs. I'm running the following versions:

Spigot version 1.10.2
MythicMobs version 2.5.0
Also most recent version of ProtocolLib

I've tried various permutations of the syntax for sound, for example
- sound{s=entity.endermen.scream} @Self
- effect:sound{s=entity.endermen.scream} @Self
- sound{s=entity.endermen.scream} @target
- sound{s=entity.endermen.scream}...

Can't get sounds working

Spawning Items throws eror and doesn't give item

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I've been trying to spawn in a few custom items, and none of the ones I've custom made seem to want to work. I dont know what it is but every time I try to spawn in a custom item it throws an error in console and says an internal error has occurred. Sorry about the length, I'm not sure how to do a spoiler box.

Error:
Code:
org.bukkit.command.CommandException: Unhandled exception executing command 'mm' in plugin MythicMobs v2.5.0
   at...
Spawning Items throws eror and doesn't give item

Can't get mobs to spawn

MM not loading mobs!!

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MM seems to have installed fine I have prolib and libdes mythlib and all of the right versions. When I go ingame mm seems to work well until I use /mm mobs list and it says mobs loaded: ... no mobs loaded. I also checked the punctuation and spacing in the yml file and seems to be fine. Also is mythlib supposed to create a folder if yes than that is my problem and how do I get it to install.

[Boss] Mummy

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I'm aware that @skyshooter456 already made a Mummy mob (it's really cool today, and I borrowed his "MobHealth" skill from that mob) but I made my own Mummy for my server's Desert dungeon. I'm really happy with the result! :D

The Mummy boss has 500hp, and the following skills:
- Sandstorm (dudududududu) creates an expanding gust of sand that damages those unfortunate enough to find themselves trapped in it.
- Egyptian Curse immobilizes the player and withers...

[Boss] Mummy

MythicMob possiblity???

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I use terrain control and I want to know if I can use a Mythic Mob spawner and then use it and make it generate with my custom structures.

Manual related suggestions/requests/reports

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Post all manual related suggestions, reports and requests in here. :idea:

Exception in thread "Craft Scheduler Thread - 437"

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What MythicMobs version or build # are you using?
2.5.0

What server jar are you using?

Paperspigot 1.10

What MythicLib jar are you using?


Describe the bug. Be as specific as possible, images or short gifs/videos are welcome but save configuration files for later sections. Write a whole paragraph if needed, help us bug testers replicate your issue!

http://pastebin.com/4zwQrh3Q

Looks like it could be a message mechanic is throwing some NPE on our...

Exception in thread "Craft Scheduler Thread - 437"

Dropping Tipped Arrows

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I'm trying to get a certain mob to drop custom tipped arrows. The only issue is that the arrow, when dropped, has no potion effect. Aside from the lack of potion effect, the arrows drop just fine.

Code:
test_arrow:
  Id: tipped_arrow
  Display: '&aTest Arrow'
  Lore:
  - ' '
  - '&testing'
  PotionEffects: SLOW 200 0
Is there a different way I should be trying to create tipped arrow drops? Thanks in advance for any insights into this.

[Machanic] Build a boss out of blocks (Anywhere)

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Hey guys! Welcome to another showcase. This time I am going to demonstrate spawning a Block based monster in. Similar to iron golems and snow golems.
HOPE YOU ENJOY!

Instantiating spawners manually & bypassing file loading

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Hello!

First of all, great plugin I have been using it for some time and have had enjoyed using it :)

Over time i have been calling bits of the MMApi to modify some behavior and I have some questions for some other work i now want to implement

1) I would like to avoid editting files and have been dumping configurations from a database on a timer to the config folders for items and monsters but instead i'd like to manually instantiate these on bootup via the API, but sadly i cannot see if...

Instantiating spawners manually & bypassing file loading

Random value bug

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If you have something like this - '&4 Obrazenia: &c+{4-6}-{7-9}' you never receive a 6 and 9.

Spawners use MobsPerSpawn option only once after reload

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In the video I set the MobsPerSpawn to 5. After reloading MM, it only spawns 5 mobs once and continues to spawn only one skeleton after this first wave, instead of 5.

I tried experimenting with the values of the warmup time, maxmobs and mobsperspawn, but the issue seems persistent.

MythicMobs 2.4.5
Spigot 1.9.4

Spawner: http://pastebin.com/AFJhj70z
Mob: http://pastebin.com/6njWRyd8

Item AttackSpeed

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I'm confused.

My understanding from the manual is that Item AttackSpeed is not additive and that it replaces the item default AttackSpeed.

However, if I add a MainHand Attribute of AttackSpeed and set it to 1, upon reload the tool-tip indicates "+100%" AttackSpeed. When I try -0.6, as indicated in the manual, the item tool-tip indicates "-60%" to AttackSpeed.

I'll admit, I have not done any empirical mob beat downs to test. I was just wondering what others have found?

MythicMobs Crashed server

Champions... Coming Soon

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Coming soon to Spigot (and possibly Sponge)...

You've gotten good at making mobs. Perhaps you've even mastered it, creating bosses beyond your wildest dreams that crush your players hopelessly. Your world is a place of danger and destruction, with enemies and monsters the likes of which blow your player's minds...

But something is missing...

Your players fight with cheap iron swords, or perhaps diamond, but their attacks are weak. How can your players hope to face down the incredible foes...

Champions... Coming Soon

Targetters @Cone & @EntitiesInCone + targetinlineofsight

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  1. What MythicMobs version or build # are you using?
    2.5.0

    What server jar are you using?

    Spigot 1.9.2

    What MythicLib jar are you using?
    MythicLib 1.0.0

    Describe the bug. Be as specific as possible, images or short gifs/videos are welcome but save configuration files for later sections. Write a whole paragraph if needed, help us bug testers replicate your issue!
I had an idea with "roguelike" event and wanted to sneak behind guards....

Targetters @Cone & @EntitiesInCone + targetinlineofsight

Itemspray Allowpickup=true not working!

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MCServer: 1.10
Mythicmobs 2.5.0

Code:
- effect:itemspray{item=iron_sword;amount=2;velocity=5;d=200;ap=true} @self
i cant pickup the item :-(
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