Quantcast
Channel: MythicCraft
Viewing all 11417 articles
Browse latest View live

PlatinumPVP Over 20+ Bosses, Mobs And Loot Glore :)

$
0
0
PlatinumPVP -

PlatinumPVP has many bosses and mobs to fight from. you can find them in the wild and you can awesome loot and keys to open awesome and badass crates. The server has many other features to GUNS Ranks Factions Mob Arena Custom Enchantments 10+ Crates Auction House Obtainable Events through crates and so many more features. We are a brand new server (1/5week old) and...


PlatinumPVP Over 20+ Bosses, Mobs And Loot Glore :)

[hehe] hehehehehehihi

Preventing any vanilla mob from spawning

$
0
0
Requirements:
- none, this should work on any version of MythicMobs and Spigot


Step 1
Replace all content in your VanillaMobs.yml with this:

Code:
# 
# This example file shows you how to change default values for 
# vanilla mobs. Most MythicMobs options will work here, including
# skills and effects! **Despawn: FALSE does not work, though.**
CREEPER:
  Skills:
  - remove @self ~onSpawn
ZOMBIE:
  Skills:
  - remove @self ~onSpawn
SKELETON:
  Skills:
  - remove @self...
Preventing any vanilla mob from spawning

Detect a mob with a command block

$
0
0
I am trying to detect a mob with a command block with the testfor command - something like
testfor @e[displayname=Bad1,r=20]
but not working?
I can test for type=Skeleton but that too general

Compatibility

$
0
0
Is anyone having success with MM under 1.11?

I wasn't able to run the plugin successfully on our server post 1.11, and just wrote it off to current incompatibility. I didn't see anyone else mention this though, so wondered if I am barking up the wrong tree, e.g. its more protocol lib, libs disguises etc that's not compatible?

I realise we updated early, and am comfortable waiting as long as needs be for the fix to roll along - but I did want to check that was the case first.

Error when spawning mobs.

$
0
0
When trying to spawn a custom mob, it spawns in as a normal mob with no equipment or anything.

I'm running MC 1.11 with the latest Dev Build of MM.

Items that trigger commands

$
0
0
Is it possible to setup items with MM that trigger commands? or if I use an external plugin, how can I make MM mobs drop those items?

Detecting a mob in faction territory

$
0
0
To avoid any confusion: i'm talking about territory provided by the plugin MassiveCore/Factions in this topic.

I'm having a hard time keeping my mobs from spawning inside those. Apparently whenever i'm using the spawn point generation provided by MythicMobs with the ADD type, it will spawn mobs in factions territory regardless of flags being set there for mobs not spawning.

This is quite the issue for me. I do not consider this to be a MythicMobs "bug" ofc, because it's just not setup to...

Detecting a mob in faction territory

[Concept] Randomized abilities and names

$
0
0
[​IMG]

Inspired by the so called "unique monsters" from diablo 2, i came up with what you see in the above image.
These fellas have completely randomized names and up to three different abilities, which are randomly drawn from a pool of possible abilities.

Getting together what you see on the screenshot actually took me quite a while to figure out. Doing it in itself, is rather easy. Finding a clean way to execute it, without any technical mob/data residue...

[Concept] Randomized abilities and names

[Boss] Herobrine

$
0
0
Hey dudes,

thats my first post here and i want to share my bossmob "Herobrine" with you.
Have Fun !

I made this boss with the 1.8.8 Version.



HerobrineMob ---> http://pastebin.com/GQDpavja


Code:
###############
# +---------+ #
# |Herobrine| #
# +---------+ #
###############
Herobrine:
  Type: WITHER_SKELETON
  Display: '&c&lHerobrine'
  Health: 1000
  Damage: 9
  Faction: Herobrine
  Equipment:
- flint_and_steel:0
  Disguise:
    Type:...
[Boss] Herobrine

Help?

$
0
0
Is there anyway to get a mob mountable by players? I've heard Denizens are good. And is there any way to make a mob fly like an enderdragon? cheers.

Mob death execute a command with a % chance ?

$
0
0
Hi ! I have a mount plugin with different type of mount etc.. and i would like to make a boss that have 1% chance to execute a command that will unlock a mount for the player who loot it. is it possible ?

LibsDisguises doesnt work.

$
0
0
22.11 15:12:42 [Server] WARN java.lang.ClassNotFoundException: net/minecraft/server/v1_7_R4/EntityLiving 22.11 15:12:42 [Server] WARN [PacketFilterManager] [LibsDisguises] Unsupported server packet ID in current Minecraft version: S19PacketEntityStatus[27, legacy: 26] 22.11 15:12:42 [Server] WARN [PacketFilterManager] [LibsDisguises] Unsupported server packet ID in current Minecraft version: S0APacketUseBed[47, legacy: 10] 22.11 15:12:42 [Server] WARN [PacketFilterManager] [LibsDisguises]...

LibsDisguises doesnt work.

Server crashing issue

$
0
0
So we have the mod on and we made a dungeon. It's a big one with lot's of the custom mobs and bosses but when it comes to the boss mobs (when the chunk they in is loaded up) It crashes the whole server. We have not found out why this happens but we could use some help!

Here is the error log issue:
java.util.ConcurrentModificationException at java.util.HashMap$HashIterator.nextNode(HashMap.java:1429) at java.util.HashMap$KeyIterator.next(HashMap.java:1453) at...

Server crashing issue

UGC - Reaper Pack $3

$
0
0
The reason players fear the night.
The Reaper - As seen on UGC.

Images of the Reaper:
[​IMG]

[​IMG]

The Reaper Pack includes: Installation Guide, Custom Items, Drop Table, Random Spawn, as well as the mob itself.
The Reaper comes ready to use right out of the box, and is fully...

UGC - Reaper Pack $3

Special mob summoning skill

$
0
0
Im making a skill that summons invisible chickens that have a damage radius around them and i have them randomly walking around but i dont know of a way to get rid of them after about a minute? any recommandations

Grim Reaper 2 Stage boss

$
0
0
@rosedragon can vouch for me. Made the mob, decided to release it for free as I see no need to keep it and I wanna give back to the community.

Its for 1.9.4 ideally, and it should work for any versions above that. The only particle effects that require 1.9 is the sweepAttack but you can change that if you'd like.

Mob.yml:
Code:
GrimReaper:
  Mobtype: pig_zombie
  Modules:
    ThreatTable: true
  BossBar:
    Enabled: true
    Title: '&4Grim Reaper'
    Range: 20...
Grim Reaper 2 Stage boss

A good dungeon / instance plugin ?

$
0
0
Hi ! I'm trying to make a rpg server with some friends and i would like to find a good dungeon plugin, that would tp players when entering a portal with instances , and with mythicmobs spawners working.

I tried DungeonsXL and it bug because the plugin doesn't seems to handle more than 20hp, and it looks like the developper will not make a fix.

I looked at the comments of the plugin Instance and it seems buggy aswell.

Do you have any tips or plugins that work ? How do you do on your...

A good dungeon / instance plugin ?

[Tutorial] How to make a custom head mob

$
0
0
Requires:
  • Lib's Disguises
  • Server version > 1.9


Do you want to create a turtle that swimming underwater, or a bee that flying in the forest ?

[​IMG]

try watching my video (turn off the volume )







Step 1: Create one

Create a new mythic mob:
Code:
turtle:
  Mobtype: squid
  Display: 'Dinnerbone'
  Options:
    PreventRandomEquipment: true
    PreventOtherDrops: true...
[Tutorial] How to make a custom head mob

[Item] Midas' Touch

Viewing all 11417 articles
Browse latest View live


<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>