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Again and Again.

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Hey Im back with version 2.4.5. Still cauldron 1.7.10
And now there appeared a new error! YeeY...

Code:
28.11 20:19:00 [Server] INFO ... 13 more
28.11 20:19:00 [Server] INFO at org.bukkit.command.PluginCommand.execute(PluginCommand.java:44) ~[PluginCommand.class:git-Cauldron-Reloaded-1.7.10-1.1388.1.0]
28.11 20:19:00 [Server] INFO at net.elseland.xikage.MythicMobs.Adapters.Bukkit.Commands.CommandHandler.onCommand(CommandHandler.java:51) ~[?:?]
28.11 20:19:00 [Server] INFO Caused by:...
Again and Again.

Equiping a mob with weapon depending on range from mob

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I am looking for how to make the mob switch between weapons depending on the range of the player.
Sword when in range of 5 and farther of 5 a gun/bow.
The gun/bow works but when I get close it will not equip the sword.

Nevermind, I figured it out

Add Myitems's item drop

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Hey
Maybe can add Special Drops for The Myitems?
Its a item plugin

[Working it] Jaygolf v2

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Currently reworking this to be more code-efficient and more of an adventure to players. The previous version was bomb-proof mechanic wise, but it didn't offer much for players except for being playable golf and offering some particle trails for your balls as donators.

Also the old version was made on MythicMobs 2.2 (damn it's been a long time). There's so much more stuff that can be done better and additionally now!

Currently im at a point where i was able to shave off 90 % of the code,...

[Working it] Jaygolf v2

Suggestion: Console command prefix

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The suggestion is a rather simple one:

Prefixing any commands output by mythicmobs over the console with some kind of unique tag, which can then be easily hidden over plugins like ChatControl. As opposed to having to add tons of strings to ChatControl manually, you could simply add something like [MM command] which would then hide all MM ran commands.

Questions.

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Hello! Is there a way to make a mob flying and tameable?

I wanted to make a wyvern sort of mob where you can tame it.
So basically, what I did was disguise a ghast into an enderdragon, but it's impossible to tame it.
The 2nd thing I tried is to disguise a wolf, Into an enderdragon, but sadly it couldn't fly. Any Ideas?
And also, is there a way to retexture and model custom mobs? I would like to know.

Some addons for MythicMobs 2.5.0+2.5.1

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KeepItemsAfterDeath & Announce CustomSpawner & DamageArmorSkill & CastMagicSpell & GrenadeSkill

https://github.com/BerndiVader/KeepItemsAfterDeath


for MythicMobs 2.5.0 / 2.5.1 and MythicLibs 1.0.1 or higher


Installation: Stop your server copy the jar into /plugins folder and restart the server. Stop the server and go into /plugins/mmItemKeeponDeath and edit the config file as followed:

KeepItemsAfterDeath:

Worlds: Add all worlds where the plugin should work....

Some addons for MythicMobs 2.5.0+2.5.1

Feature-bug: scoreboard data removed instantly on mob death

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Some versions earlier, i don't recall exactly when, a method was added that ensures scoreboard data of mobs is being deleted as soon as the mob death event is called. This happens like instantly on death, which is a problem.

If there is scoreboard data stored on the mob (in form of the mob's uuid), it instantly gets deleted before any action can be taken using the data that was written.

Ultimately, this makes scoreboard data useless in case of death events.

Suggestion to fix: please add a...

Feature-bug: scoreboard data removed instantly on mob death

UGC - Reaper Pack $2

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The reason players fear the night.
The Reaper - As seen on UGC.

Images of the Reaper:
[​IMG]

[​IMG]

The Reaper Pack includes: Installation Guide, Custom Items, Drop Table, Random Spawn, as well as the mob itself.
The Reaper comes ready to use right out of the box, and is fully...

UGC - Reaper Pack $2

Kraken Pack $2

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Kraken ~ Custom request
The Kraken, the fear of the seas. The monster shoots incredible bolts of water and grabs its victims. Tearing them apart, then throwing them into the sky.

Images of the Kraken:
[​IMG] [​IMG]
...

Kraken Pack $2

Ark Survival Scorched Earth Dino Pack! [Poll]

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Hello everyone! Thank you for viewing this thread. I'm curious how many of you want my dinosaur pack.
There are about 34+ mobs I believe, Hightly based off Ark Survival Evolved + Ark Scorched Earth.
Comment down below your opinions :)

[​IMG]

[​IMG]

Sorry, I'm not gonna make alot of screenshot, That's all, I really don't wanna spoil it :)

Skittles Monster

Triggering a command for all players on death

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Hey,

Looking to get a crate command triggered on death for players in radius. I currently have this but nothing triggers

Code:
- command{c="cr forceopen <target.name> snowgiant"} @PlayersInRadius{r=40} ~onDeath

Special mob summoning skill

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Im making a skill that summons invisible chickens that have a damage radius around them and i have them randomly walking around but i dont know of a way to get rid of them after about a minute? any recommandations

Marketplace: now open for free products!

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The MythicMobs Resource section is now opened up for you to upload resources for free. Previously you were required to offer your products for a minimum of 1 $, which is hereby no longer the case.

We hope that this change will bring some more life into the resources section, which has been rather quiet ever since it's launch, and thus, encourage sharing of your guys' creations among another.

Cheers
- j

Mobs always deal 2 damage

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What MythicMobs version or build # are you using?
MythicMobs 2.5.1

What server jar are you using?

Spigot 1.8.8

What MythicLib jar are you using?
MythicLib 1.0.1

Describe the bug.
My mobs' attacks and skills always deal 2 damage regardless of the damage I set. No errors or warnings in console. I've first encountered this bug in 2.4 and in 2.5 it still seems to be present.

I have the mob to test this issue:
Code:
TestMob:
  Mobtype: zombie
  Health: 200...
Mobs always deal 2 damage

Elder guardian mobtype doesnt work

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What MythicMobs version or build # are you using?
2.6.0 (grabbed from 1.10 server)

What server jar are you using?

Spigot 1.11

What MythicLib jar are you using?
MythicLib 1.0.2

Describe the bug. Be as specific as possible, images or short gifs/videos are welcome but save configuration files for later sections. Write a whole paragraph if needed, help us bug testers replicate your issue!

Set a mobtype of a MM mob as elder_guardian and it doesnt work.

Generates...

Elder guardian mobtype doesnt work

Slime targets themselves

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What MythicMobs version or build # are you using?
2.6.0 (grabbed from 1.10 server)

What server jar are you using?

Spigot 1.11

What MythicLib jar are you using?
MythicLib 1.0.2

Describe the bug. Be as specific as possible, images or short gifs/videos are welcome but save configuration files for later sections. Write a whole paragraph if needed, help us bug testers replicate your issue!

Slimes seem to associate @target with themselves even with the...

Slime targets themselves

Skeleton mobtype = Wither skeleton?

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What MythicMobs version or build # are you using?
2.6.0 (grabbed from 1.10 server)

What server jar are you using?

Spigot 1.11

What MythicLib jar are you using?
MythicLib 1.0.2

Describe the bug. Be as specific as possible, images or short gifs/videos are welcome but save configuration files for later sections. Write a whole paragraph if needed, help us bug testers replicate your issue!

Set mobtype to skeleton and you get Wither_skeleton o_o...
Mob file...

Skeleton mobtype = Wither skeleton?

Mob Spawners on 2.6.0

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Hello,

I've installed your latest build dev and just wondering, it appears that spawners spawn all the mobs instantly when a player gets near it. I have a cooldown and a warmup for it but the first time it spawns a mob, it basicly spawns the maxmobs of it.

Also, i've noticed that the RADIUS attribute has been removed.

Are these all intended or known bugs?
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