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Thread created for Maxim

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@Maxim
Hello
On my server Fixed:
KraftBukit on Bukkit 1.11-R0.1-SNAPSHOT:
WorldEdit 6.1.5,4651611;
Essentials TeamCity;
MythicLib 0.0.1-SNAPSHOT;
PermissionsEx 1.23.4;
CustomJoinItems 1.0;
Vault 1.5.6-b49;
WorldGuard 6.1.3-SNAPSHOT, c904242;
ProtocolLib 4.1.0;
LibsDisguises 9.2.2;
MyWarp 2.6.5;
Citizens 2.0.21-SNAPSHOT (build 1437);
MythicMobs 2.5.1;
mcjobs 3.2.0;
ChestCommands 3.1.4;
Quests 2.7.3-b116;
Sentry 1.8.5

Today I bought a package Town Guard v1.0, when installed...

Thread created for Maxim

skill does not work

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MythicMobs: MythicMobs-2.5.1
MythicLib: 1.0.1
Java: 1.8.0_111
Spigot: 1.10.2
Mob:
Code:
Test:
    Type: ARMOR_STAND
    Display: 'Test'
    Health: 250
    Damage: 0
    Options:
        AlwaysShowName: true
    Disguise:
        Type: ender_crystal
    Skills:
    - teleportto{location=333,70,-216} @PIR{r=6} ~onDeath

Suggestion: Drop table

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Add option to drop table
Code:
    GlobalDropChance: 0.5
This drop chance will be applied to all item in drop table.
And with this two options

Code:
 
  MinItems: <amount> 
  MaxItems: <amount>
With these two options you can calculate the chances drop only once and dispose of the given number of items from the drop table, for example you have something like this

Code:
 
  GlobalDropChance: 0.5
  MinItems: 1 
  MaxItems: 3
If you chance to succeed you get from 1...

Suggestion: Drop table

Suggestion: let's learn from Skript!

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nevermind this see ricky's post below :D

Suggestion: "haspermission" condition

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Code:
skilllllllllls:
  Conditions:
  - haspermission permission.node
  Skills:
  - mad skills

Random spawners with add

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Hello again! I wanted to add some monsters during the day so I made some randomspawners with "add" with values like 0.005 chance to spawn. However when players stay on an area (inside their base for example) these continue to spawn and the area gets cluttered.

I used this condition ( - mobsinchunk <3) and set spawnerinterval to 10. But they still are a lot. Which is the best way to achieve an spawning that spawns 3-4 mobs on the surface every ~10 chunks or so and stays that way? Or what...

Random spawners with add

Upside down mobs

How to retrieve files lost in Notepad++ crashes!

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MythicMobs versions: irrelephant
Notepad++ versions: (any i guess)

Did it ever happen to you that Notepad++ crashed and had to be closed while you still had one (or even more!) unsaved configuration files opened up? This happened to me twice so far and both times i was shocked about the loss of code! :( The latter case was a config that was ~ 40,000...

How to retrieve files lost in Notepad++ crashes!

[Warn] BlockMask

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New What MythicMobs version or build # are you using?
MythicMobs-2.6.0-b1803

What server jar are you using?

Spigot 1.11

What MythicLib jar are you using?
MythicLib-1.0.2

Describe the bug.

Hello, sometimes i have this warn spam on my console, don't know what is it

http://pastebin.com/qDDyiHGm

thanks

[Mob] Bandit! Steals money, drops all stolen money on death!

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Hey guys! Welcome to another showcase!
This time I introduce to you:
Bandits!

Thats right Bandits, but not just any bandits no....
These bandits can steal your money!
"So what?" you say?
Well guess what? You can kill these bandits to retrieve all the money they have stolen. Even if they stole it from OTHER PLAYERS

Check it out! Worth the download!
Watch as your players rage, then watch as that rage is quenched with satisfaction as they gun down their theif!

V1.1 (BowDrug update)...

[Mob] Bandit! Steals money, drops all stolen money on death!

'summon' skill causing console errors and 'amount' ignored (Spigot 1.11)

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What MythicMobs version or build # are you using?
Dev MythicMobs 2.6.0 build 1800

What server jar are you using?

Spigot 1.11 (updated 2nd December, git-Spigot-f950f8e-1d54397)

What MythicLib jar are you using?
MythicLib 1.0.1 (NOTE: shows in console as 0.0.1-SNAPSHOT, I've mentioned this a few times)

What Java version are you using?

Java 8

Description of the bug:

I noticed a lot of console spam with a lot of my mobs, so I decided to do a test. I...

'summon' skill causing console errors and 'amount' ignored (Spigot 1.11)

[MOB] Black Hole

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Mob: Black Hole
View attachment 122
So i have recently gotten back into mob making, and was just screwing around with some mechanics and such. Aaaand the final product is a functional black hole.

|Description|
This mob is completely immobile, it is invisible, with a mass of particles at it's centre to simulate a black hole. All mobs and players within a 25 block radius...

[MOB] Black Hole

Item attributes not working (MC=1.10, MM=2.6.0)

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Hi! I've been really enjoying MythicMobs, but I have a problem..
Attributes don't work, even with the latest dev build of MM it does not work.
Please help

[Bug] @MobsInRadius not working with MysticMobs

Preventing any vanilla mob from spawning

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Requirements:
- none, this should work on any version of MythicMobs and Spigot


Step 1
Replace all content in your VanillaMobs.yml with this:

Code:
# 
# This example file shows you how to change default values for 
# vanilla mobs. Most MythicMobs options will work here, including
# skills and effects! **Despawn: FALSE does not work, though.**
CREEPER:
  Skills:
  - remove @self ~onSpawn
ZOMBIE:
  Skills:
  - remove @self ~onSpawn
SKELETON:
  Skills:
  - remove @self...
Preventing any vanilla mob from spawning

Is dev last version working on 1.11?

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I'm thinking on becoming a subscriber, but first I would like to know if last dev versions are working good on 1.11 without much errors, so I can decide if becoming a subscriber now or later.

Prevent mobs from despawning

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Hi there,

I've met a problem with MythicMobs.
I edited my VanillaMobs file, to raise their loots.

But Vanilla Mobs are despawning like MythicMobs.
Though Despawn : FALSE does not work as it is specified at first of the file.

Is there a mean to prevent them from despawning so ?

UGC - Reaper Pack $2 (50% off until Sunday)

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The reason players fear the night.
The Reaper - As seen on UGC.

Images of the Reaper:
[​IMG]

[​IMG]

The Reaper Pack includes: Installation Guide, Custom Items, Skills, Drop Table, Random Spawn, as well as the mob itself.
The...

UGC - Reaper Pack $2 (50% off until Sunday)

Random lore strings

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WindSkull submitted a new resource:

Random lore strings - Random amount of strings

Random lore strings

Removing the Right Click Event when right clicking a spawn egg

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I would like to know how to remove the right click event when right clicking a spawn egg.

I made this and it does not work..
(SKRIPT)
on right click holding spawn egg:
target block is air
cancel event
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