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Bug with Miniature Pets (Health & display Issue)

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Hello MythicMobs community/devs. I've come across 2 weird issues, and I've also tested it quite vigorously my end. All bugs I'm reporting in this thread are with the addon of Miniature Pets, now this could very well be Miniature Pets issue (Meaning it's their side) but I've already reported it to them and might as well do the same here.

MythicMobs Version: MythicMobs 2.5.1
- Note: I've also tried the latest development build of MythicMobs (2.6.0)

Server Jar Version:...

Bug with Miniature Pets (Health & display Issue)

Warn spam on playerlogin

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What MythicMobs version or build # are you using?
2.6.0 build 1800 (latest)

What server jar are you using?

Spigot 1.11

What MythicLib jar are you using?
MythicLib 1.0.1

Describe the bug. Be as specific as possible, images or short gifs/videos are welcome but save configuration files for later sections. Write a whole paragraph if needed, help us bug testers replicate your issue!

When a player login, MM throw these warnings. Anyone can decipher it? Thanks!
Code:
...
Warn spam on playerlogin

'summon' skill causing console errors and 'amount' ignored (Spigot 1.11)

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What MythicMobs version or build # are you using?
Dev MythicMobs 2.6.0 build 1800

What server jar are you using?

Spigot 1.11 (updated 2nd December, git-Spigot-f950f8e-1d54397)

What MythicLib jar are you using?
MythicLib 1.0.1 (NOTE: shows in console as 0.0.1-SNAPSHOT, I've mentioned this a few times)

What Java version are you using?

Java 8

Description of the bug:

I noticed a lot of console spam with a lot of my mobs, so I decided to do a test. I...

'summon' skill causing console errors and 'amount' ignored (Spigot 1.11)

Quests Module issue anyone?

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Hello,

Not sure where to post this, and not sure if there's a bug.

But i've tried using the Quests Module for MythicMobs with latest Quests version from their Jenkins and apparently it doesnt recognize the monsters when i kill them.

Here's the quest: http://prntscr.com/df9qeo

Anyone has any idea if maybe i have done something wrong?

UGC - Reaper Pack $2

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The reason players fear the night.
The Reaper - As seen on UGC.

Images of the Reaper:
[​IMG]

[​IMG]

The Reaper Pack includes: Installation Guide, Custom Items, Skills, Drop Table, Random Spawn, as well as the mob itself.
The...

UGC - Reaper Pack $2

[PREMIUM] Sylvanas Windrunner

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yitantribal submitted a new resource:

Sylvanas Windrunner - Boss of WOW specialized in archery

[PREMIUM] Sylvanas Windrunner

Giant spawns invisible but shouldn't (2.5.1 and 2.6.0 dev)

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I have narrowed my mob definition down to this:
GiantThing:
Type: Giant

When I /mm mobs spawn GiantThing from up in the air I get a message that it spawned and I see it smack the ground. It is completely invisible. I can hit it, so I know it's there. If I /summon Giant I get a fully-visible and working Giant. I am using also SmartGiants plugin to give them an AI.

Every other mob I've done in MythicMobs works great, but this one should not be spawning invisibly.

I've tried...

Giant spawns invisible but shouldn't (2.5.1 and 2.6.0 dev)

[Working it] Jaygolf v2

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Currently reworking this to be more code-efficient and more of an adventure to players. The previous version was bomb-proof mechanic wise, but it didn't offer much for players except for being playable golf and offering some particle trails for your balls as donators.

Also the old version was made on MythicMobs 2.2 (damn it's been a long time). There's so much more stuff that can be done better and additionally now!

Currently im at a point where i was able to shave off 90 % of the code,...

[Working it] Jaygolf v2

Pig Zombies do not spawn

Mobs always deal 2 damage

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What MythicMobs version or build # are you using?
MythicMobs 2.5.1

What server jar are you using?

Spigot 1.8.8

What MythicLib jar are you using?
MythicLib 1.0.1

Describe the bug.
My mobs' attacks and skills always deal 2 damage regardless of the damage I set. No errors or warnings in console. I've first encountered this bug in 2.4 and in 2.5 it still seems to be present.

I have the mob to test this issue:
Code:
TestMob:
  Mobtype: zombie
  Health: 200...
Mobs always deal 2 damage

Zu Online

Ark Survival Scorched Earth Dino Pack! [Poll]

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Hello everyone! Thank you for viewing this thread. I'm curious how many of you want my dinosaur pack.
There are about 34+ mobs I believe, Hightly based off Ark Survival Evolved + Ark Scorched Earth.
Comment down below your opinions :)

Almost all of them are tameable. Has unique special skills.

[​IMG]

[​IMG]

Sorry, I'm not gonna make alot of screenshots, That's all, I really don't wanna spoil it :)

A way to 100% replace random spawns?

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I've got 3-4 MM mobs spawning in a biome. If you add their chances to spawn, they have 1 chance to spawn. My problem is that many default mobs spawn as well. Is there a way to replace them 100% without removing default mobs on spawn (don't want that because they somewhat appear and disappear in front of the player).

Skinning mobs by file

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So... this will probably be scary to code but... could we have a way to put the file "mycustomzombieskin.png" into a folder called "Skins" and configure like so

Code:
Disguise:
  Type: player
  File: 'Skins/mycustomzombieskin.png'
  Player: 'My Custom Zombie Display Name'

20$ on Spawner x DespawnFalse compatibility. + 10$ from previous request if leashrange bug is fixed.

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I'm offering 20$ on a fix for this:
http://mythicmobs.net/index.php?thr...ith-mob-despawn-false-option.2498/#post-10527
Which is basically compatibility between spawners and mobs with despawn false option.

I'm not stating this as a bugfix, but rather as a suggestion.

However, I've been told this is currently considered a minor issue with "low priority", but should still be gotten to eventually if I'm not mistaken, so I am requesting it to be fixed before...

20$ on Spawner x DespawnFalse compatibility. + 10$ from previous request if leashrange bug is fixed.

Town Guard Pack

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xikage submitted a new resource:

Town Guard Pack - Add various types of guards to your servers to protect your towns from your other pesky mobs!

Town Guard Pack

Graveyard

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It seems dead in here ;P

(But for real, where is this plugin so I can take a look?)

[Help] Server design opinion

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Hey guys ive been experimenting for half a year now through many test and errors *cough server wipes* ive finally concluded to 4 designs for my server that me and my friends play on, however as a admin I have no idea which one would be more fun for my sense has become dull after experimenting for so long so please I really appreciate your time and feedback many thanks!

Design 1: RPG
World 1: Normal survival can build in this world
World 2: Open world-with structures, quest...

[Help] Server design opinion

Prevent mobs from despawning

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Hi there,

I've met a problem with MythicMobs.
I edited my VanillaMobs file, to raise their loots.

But Vanilla Mobs are despawning like MythicMobs.
Though Despawn : FALSE does not work as it is specified at first of the file.

Is there a mean to prevent them from despawning so ?

Trap Furnace

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yitantribal submitted a new resource:

Trap Furnace - A very explosive mob, disguise as a furnace

Trap Furnace
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