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Zu Online

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[Working it] Jaygolf v2

Currently reworking this to be more code-efficient and more of an adventure to players. The previous version was bomb-proof mechanic wise, but it didn't offer much for players except for being playable...

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Mobs aren't showing name tag or disguising

An example of one of my mobs is PeskyRabbit: Type: SKELETON Display: '&2Pesky Rabbit Lvl. 1' Health: 15 Damage: 1 Equipment: - 268:0 Drops: - RabbitDrops Options: MovementSpeed: 0.18...

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ThreatTable Question (german)

@target funktioniert nicht wenn ThreatTable an ist & ich ihn nicht angreife. Zumindest triggert er die Effekte nicht. Ist das normal oder ein Fehler?

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In Dev 2.6.0, Summoned Mobs inherit summoners faction.. um.. can I turn it off?

Since dev build 1800, summoned mobs inherit the summoners faction. I have a 'decorative' mob that summons an invisible mob that it attacks, just so it gets the arm swing animation.. Is there a way to...

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2.6.0 Multiple mobs from single spawner

I noticed in the latest build on 14/12/2016 that some spawners are churning out many of the same mob despite the mob already being active in the world Just reporting the bug incase you werent aware

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[Tutorial] How to make a custom head mob

Requires: Lib's Disguises Server version > 1.9 Warning: Using some plugins that change mob name like HealthBar can make glitch ! Do you want to create a turtle that swimming underwater, or a bee...

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AI and Target Selector Help

If anyone could help me with AI and Target Selectors that would be great. I'm having a problem where the entity, that's mounted on a mythic mob (not sure if this has anything to do with it) will attack...

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Preventing any vanilla mob from spawning

Requirements: - none, this should work on any version of MythicMobs and Spigot Step 1 Replace all content in your VanillaMobs.yml with this: Code: # # This example file shows you how to change default...

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Removing the Right Click Event when right clicking a spawn egg

I would like to know how to remove the right click event when right clicking a spawn egg. I made this and it does not work.. (SKRIPT) on right click holding spawn egg: target block is air cancel event

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Spawner Timers resetting on reload or server restart

As title says, even if I set maxmobs to 1 mobs duplicating themselves on every reload/restart, so players finding 10x mobs sometimes on there. How can I fix this ?

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~onExplode trigger not working.

This skill works: - skill{s=Split} @trigger ~onDeath This skill does not work: - skill{s=Split} @trigger ~onExplode The only difference is the trigger. It doesn't work.

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[Condition] Faction condition

Basically, I want a target/self/trigger condition for factions. This could let a skill only hurt mobs of a faction, or ignore mobs in faction. Now you might ask, "we've got a samefaction filter" and...

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Suggestion: [Mechanic] - cancelevent

Code: - skill{s=ownercheck} @self ~onDamaged ownercheck: TriggerConditions: - owner true Skills: - cancelevent

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Default mobs with custom drops?

Is there any way to give default mobs, who spawn in the wildreness, custom drops? Witch chance?

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Suggestion: more variables

I am in the need of more variables that I could use in conjunction with my mobs. Example: <mob.region> - Shows the current worldguard region the mob is in <mob.nearestPlayer> - Gets the...

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How to pass the name of the killer to a command?

currently I have this skill: - command{c="roundkills 1 <trigger.name>"} ~onDeath 1 But the result is always (unknown) for the trigger name if the mob gets killed by fire or something else. Is...

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Targeting players that are wearing specific items.

Hi there. I'm looking for a method to check if the target is wearing a particular piece of armor or tool (can be Mythic, or not). Is there a method you can use to check the targets slots to If said...

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Structure mob

I have a concept that I want to try but I'll be away for a bit, so while I'm away I thought i'd just make this post so that when I got back I'd know if it was possible. Concept I'm looking for a mob to...

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Pixies and Loot Chests

Hey there! Recently I started development for my server and have been developing a few mobs for it. I was interested in adding them to the marketplace but didn't meet requirements. So I suppose I'll...

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