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jsonmessage mechanic broken 1.10.2 / #1748

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Spigot 1.10.2
MythicMobs #1748

jsonmessage mechanics refuse to work under any circumstances. tested with lots of different triggers and targeters. content was kept plain.

to replicate:

Code:
asdasdasdasd:
  Type: cow
  Skills:
  - jm{m="fuck you jaylawl"} @trigger ~onInteract
results in:
[​IMG]

this has broken tons of npcs as they had interactable chat using jsonmessages.

Mob Drops Run a command and top 3 damagers

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Is there a way to run a command when they die I would also need a placeholder for the player like "/cosmicchest give player Mythical 1".

Also one more question is there a way to track the top 3 damagers and give them all the drops

[Mob] Winged Folk

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Hello Everyone,
I just wanted to share a early version of one of my MythicMobs with you (my very first upload Youtube video...lol). The mob still needs some fine tuning, but wanted to see what your thoughts were on it.

Bug in disguise options in MythicMobs 2.5.0 (official released version)

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Why is this bug report different from the other Disguise bug reports?
Disguises have been reported so many times, but have been dismissed as a LibsDisguises problem. Well, now we have an official 2.5.0 release, I've done some tests on disguised mobs with different versions of LibsDisguises in order to figure out exactly what works and what doesn't.
LibsDisguises 9.0.9 has been out for a while now, and reportedly 'fixed' player disguises. But, it still doesn't work in the...

Bug in disguise options in MythicMobs 2.5.0 (official released version)

Disabling the crafting for MythicMobs items

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It's possible to disable MythicMobs items for being used in crafting recipes?
For example,can i disable the crafting of a diamond sword using Example_gem?
Code:
Example_gem:
  Id: 264
  Data: 0
  Display: '&2Example Gem'
sorry for my bad english x)

MiniaturePets AddOn How to use?

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In 2.5 mythicmobs added miniaturepets!

But how do you actually used it ?
Am i doing it wrong ?

test:
Type: MPET
MPet:
Type: pug
Anchor: SPIDER
ShowName: true
Display: 'Angry Pug'

Rabbit Types with Disguise

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I would like to disguise my zombie pigman as a white rabbit, but I can't seem to do it..
I've got:

Rabbit:
Type: PIG_ZOMBIE
Display: '&aHungry Bunny &7[Lv. 2]'
Health: 30
Options:
PreventOtherDrops: true
PreventRandomEquipment: true
AlwaysShowName: true
Disguise:
Type: Rabbit
RabbitType: White

MM not loading mobs!!

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MM seems to have installed fine I have prolib and libdes mythlib and all of the right versions. When I go ingame mm seems to work well until I use /mm mobs list and it says mobs loaded: ... no mobs loaded. I also checked the punctuation and spacing in the yml file and seems to be fine. Also is mythlib supposed to create a folder if yes than that is my problem and how do I get it to install.

Heroes Skill Execution

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Hello there! Your loveable gnome, Zeuk, here.

My server is focused around the Heroes plugin developed by Kainzo of Herocraft. I'm wondering if there is a way to have MythicMob custom creatures execute skills from Heroes. Would save me a heap of time in programing. Thanks in advanced!

~Baronet Zeuk Taren of Gearworks

Faction system Broken

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Whatever i tried with factions doesnt working. It was working on the last previous versions. Can you please tell me if its just manual wrong or it was changed on 2.5 version. Thank you

Paid for subscription

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Hi,

I purchased the forums Technical Support subscription but i do not have access to the special forum or the dev builds

Can you please take a look at my account?

Payment Subscription
Technical Support
Get support from the developers! This upgrade allows you access to our Technical Support forum, where posts go directly to the team's mailbox, so you can get technical help directly! Also...

Paid for subscription

Incorrect damage applied (Solved/Close)

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What MythicMobs version or build # are you using?
2.5.0

What server jar are you using?

Spigot: 1.10.2

What MythicLib jar are you using?
MythicLib 1.0.1

Describe the bug. Be as specific as possible, images or short gifs/videos are welcome but save configuration files for later sections. Write a whole paragraph if needed, help us bug testers replicate your issue!

Damage value is not being applied correctly. Test example.

Mob file config:
Code:
...
Incorrect damage applied (Solved/Close)

Disguise Error

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Mythic Mobs Build 1754
Libs Disguises 9.09
MythicLIB 1.01
Spigot 1.10.2

I am getting this error - http://pastebin.com/Xkqtzrbx

This is when I try and spawn my mob called the Leaper.
Mob file - http://pastebin.com/V0Qagzgt

In-game it says an internal error occurred.

This mob used to work with LibsDisguses 9.0.7 and the release version of Mythic Mobs 2.5.0.

Health 1024/2500

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Hey guys, i need help.. i try create one boss with the blaze, 2500 the health, but he bugs and take 20 the default.. i give he effect for recover life on spawn, but he take 1024 the life, and ever time i hit he, he recover the life, resume: 1024 life infinite ;-;

i need help, i create other bosses, with 2k the life, 10k de life, and all the others no have this bugs, the bug is specif for the blaze ?


Mob:

Code:
Flammer:
  Type: BLAZE
  Display: '&4Flammer'
  Health: 2500
  Damage: 12...
Health 1024/2500

Spawner cooldown and warmup

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Timing: warmup*> mob spawns*> mob dies*> cooldown*> back to warmup

in 2.3.0 i has only warmup on all my bosses. Boss killed - cooldown (0) - > Start Warmup Timer

Now BOSS IS ALIVE - and cooldows and warmup gonna down... And when boss killed - instant spawn a new boss.



MythicMobs Drop table? Dafuq?

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Can anyone help me?
I wrote this in my file and i only get the first item. i want it to be a random chance why aint it working?

T1CopperSwordDrops:
Conditions:
TotalItems: 1
MinItems: 1
MaxItems: 1
- playerwithin 40
Drops:
- KingsCrown 1 0.1
- CopperSword01 1 0.1
- CopperSword02 1 0.1
- CopperSword03 1 0.1
- CopperSword04 1 0.1
- CopperSword05 1 0.1
- CopperSword06 1 0.1
- CopperSword07 1 0.1
- CopperSword08 1 0.1
- CopperSword09 1 0.1
- CopperSword10 1 0.1
- CopperSword11 1 0.1
-...

MythicMobs Drop table? Dafuq?

[Mechanic] HoloDisplays countdown timer for bossmob spawn

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Croderai posted a question here.. it caught my imagination, so I tried to make this mob (as I had a little time).. but unfortunately, HolographicDisplays doesn't allow anyone other than a player run the commands to create or move holograms.

The only way I got it to 'work' was to have a hologram in a set location and then the 'UpdateTimer' mob updates it before summoning...

[Mechanic] HoloDisplays countdown timer for bossmob spawn

[Boss] Herobrine

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Hey dudes,

thats my first post here and i want to share my bossmob "Herobrine" with you.
Have Fun !

I made this boss with the 1.8.8 Version.



HerobrineMob ---> http://pastebin.com/GQDpavja


Code:
###############
# +---------+ #
# |Herobrine| #
# +---------+ #
###############
Herobrine:
  Type: WITHER_SKELETON
  Display: '&c&lHerobrine'
  Health: 1000
  Damage: 9
  Faction: Herobrine
  Equipment:
- flint_and_steel:0
  Disguise:
    Type:...
[Boss] Herobrine

Freakin old MythicMobs effect syntax

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Here's the very old effect syntax from some very old skills I have saved. I've been trying to update since MythicMob's made it's major resyntax update.
Code:
  - effect playersinradius:10 particles lava:0.1:0.1:20:0:13.0
It's been quite some time, but I am wondering if anyone knows what each one of the last set of numbers represent. Documentation can't help me on this one.

Drop table help

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Hello, i come from a server Called LegacyPvE.com and was wondering if i could get a hand. See, i am in charge of making all mobs and bosses and up until now for loot drops i have been doing something like this. I realized it is not a good way of doing things. However some of my mobs drop sets of armor, is there a way to make it so i can only drop 1 of X amount of bits? So if i had a helm, chestplate, leggs, and boots. I got the drop set to 0.6 for all of them, but i don't want more than one...

Drop table help
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