How do i make sure mobs don't despawn when I go to the other world? Like mythic mobs bosses.
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How can I do this?
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How to get skin url (SkinTexture Option)
Mandatory information:
Tutorial Language:
Tutorial Types:
How to get skin url (SkinTexture Option)
- Recommended version of MM: 2.3.0 +
- 1.8+ Spigot Version
Tutorial Language:
- English
Tutorial Types:
- 1. Link: https://docs.google.com/document/d/1g9SgJQ8eWOB2MrdmG29wX2KqAPMV4QLZ-pcD3KIrdqc/edit (refer to FAQ #2)
- 2. Picture: https://gyazo.com/596ab99b0b15492fc7f9038fbe8deb6e
- 3. Text:
Code:
PlayerHead: Id: 397...
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WorldGuard Support - Or better inregion support.
I would love to have worldguard support so players don't try and spawn their eggs on an unsupported region and just get it taken away.
The inregion is useful, but it's not the best.
Either this or making the source code public would be nice so other devs could make add-ons :/
The inregion is useful, but it's not the best.
Either this or making the source code public would be nice so other devs could make add-ons :/
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Console Error - Null Pointer Exception
MM - Latest Dev Build
Spigot 1.10.2
Console error:
http://hastebin.com/gihehewajo.avrasm
My items config:
http://hastebin.com/tiqanupide.vbs
Any further information needed? Let me know!
Spigot 1.10.2
Console error:
http://hastebin.com/gihehewajo.avrasm
My items config:
http://hastebin.com/tiqanupide.vbs
Any further information needed? Let me know!
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My first mobs, but has item bugs!
Hi, this is my first time making mobs. I dont know why it is use stone as head, i give him skeleton head with player skin. And some of the skills wont work, like summon. PLZ HELP .If there any more bugs. thx
AncientKing:
Type: WITHER_SKELETON
Display: '&0&k| &5&9Ancient &5King &0&k|'
Health: 500
Damage: 20
Options:
MovementSpeed: 0.35
Modules:
ThreatTable: true
DamageModifiers:
- LIGHTNING 0
- FIRE 0
- MAGIC 0
- PROJECTILE 0.1
- ENTITY_ATTACK 0.25...
My first mobs, but has item bugs!
AncientKing:
Type: WITHER_SKELETON
Display: '&0&k| &5&9Ancient &5King &0&k|'
Health: 500
Damage: 20
Options:
MovementSpeed: 0.35
Modules:
ThreatTable: true
DamageModifiers:
- LIGHTNING 0
- FIRE 0
- MAGIC 0
- PROJECTILE 0.1
- ENTITY_ATTACK 0.25...
My first mobs, but has item bugs!
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Give command bug
This is a following of this thread : http://mythicmobs.net/index.php?threads/command-applied-to-only-1-personn.2179/#post-8244
Bug report :
Spigot version : 1.9.2
MythicMobs version : 2.4.5
Bug report :
Spigot version : 1.9.2
MythicMobs version : 2.4.5
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NullPointerException on enable
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[Skill] Darkness
*I know, I'm not great at coming up with names...*
What this skill does:
When activated, the mob will summon smoke at its feet. The mob will then teleport randomly around the player and shoot the player with a black bolt of darkness. This blinds the player temporarily and damages them.
Here is the code for the attack:
[Skill] Darkness
What this skill does:
When activated, the mob will summon smoke at its feet. The mob will then teleport randomly around the player and shoot the player with a black bolt of darkness. This blinds the player temporarily and damages them.
Here is the code for the attack:
Code:
Darkness: Cooldown: 40 Skills: - sendtitle{title="&8I Am Darkness.";subtitle="";d=40} @PlayersInRadius{r=10} - delay 1 -...
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biome spawn help
so heres what i put in the random spawners for biomes under a mob
Conditions:
- biome Extreme Hills, Extreme_Hills_M, Extreme_Hills+, Extreme_Hills+_M, Taiga, Taiga_M, Mega_Taiga, Mega_Spruce_Taiga, TaigaHills, Stone_Beach, Roofed_Forest_M, Jungle_M, Jungle_Edge_M, Savanna_M, Plateau, Plateau_M, Hills
and once i do this no mythic mobs seem to spawn and i only did this to one of them so im guessing it makes some sort of error that turns off all random spawners. can someone help me on how to...
biome spawn help
Conditions:
- biome Extreme Hills, Extreme_Hills_M, Extreme_Hills+, Extreme_Hills+_M, Taiga, Taiga_M, Mega_Taiga, Mega_Spruce_Taiga, TaigaHills, Stone_Beach, Roofed_Forest_M, Jungle_M, Jungle_Edge_M, Savanna_M, Plateau, Plateau_M, Hills
and once i do this no mythic mobs seem to spawn and i only did this to one of them so im guessing it makes some sort of error that turns off all random spawners. can someone help me on how to...
biome spawn help
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Server startup error
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Mythicmob Option Not Working
AIGoalSelectors and AITargetSelectors not work
i use 1.10.2 server
i was create a mob name Knight and he ride a horse.
i was add
AIGoalSelectors:
- 0 clear
- 1 randomstroll
- 2 meleeattack
AITargetSelectors:
- 0 clear
- 1 monsters
- 2 attacker
but this mob not attack all monster
Mobtype: ZOMBIE
i use 1.10.2 server
i was create a mob name Knight and he ride a horse.
i was add
AIGoalSelectors:
- 0 clear
- 1 randomstroll
- 2 meleeattack
AITargetSelectors:
- 0 clear
- 1 monsters
- 2 attacker
but this mob not attack all monster
Mobtype: ZOMBIE
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Status Update + Recruiting Moderators / Testers
Hello everyone! I have several things to bring up today to the MythicMobs community in regards to the future. Please leave comments and feedback in this thread!
Recruiting Moderators / Testers / Forum Staff
I am currently looking for long-time community members that are interested in helping with forum moderation and bug testing. The vast majority of bugs reported on the forums are due to bad configs, or are things that are not even caused by MythicMobs, and this has...
Status Update + Recruiting Moderators / Testers
Recruiting Moderators / Testers / Forum Staff
I am currently looking for long-time community members that are interested in helping with forum moderation and bug testing. The vast majority of bugs reported on the forums are due to bad configs, or are things that are not even caused by MythicMobs, and this has...
Status Update + Recruiting Moderators / Testers
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Heroes + MythicMobs integration failures
[12:24:31] [Server thread/ERROR]: [Heroes] Plugin Heroes v1.8.7-SNAPSHOT-b618 has failed to register events for class com.herocraftonline.heroes.feature.roll.MythicMobsItemRoll because net/elseland/xikage/MythicMobs/API/Bukkit/Events/MythicMobDeathEvent does not exist.
Heroes Version 1.8.7 b618
MythicMobs 2.5.0
PaperSpigot 1.9.4 (last)
Heroes Version 1.8.7 b618
MythicMobs 2.5.0
PaperSpigot 1.9.4 (last)
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A not target targetor
Quick example
This would mean that it will target everything in a 30 radius except players
Target everything in a 30 radius except for those two mob types.
Such a targetor will really help
Code:
Skills: - Skill{s=Killeverythingexceptplayerskill} !@PlayersinRadius{r=30} ~onTimer:100
Code:
Skills: - Skill{s=KilleverythingexceptBossandMinions} !@MobsinRadius{r=30,types=BigBoss,BigBossMinion} ~onTimer:100
Such a targetor will really help

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Proper Format for Bug Reports
What MythicMobs version or build # are you using?
Example: 2.4.5
What server jar are you using?
Example: Spigot 1.8.8
Describe the bug. Be as specific as possible, images or short gifs/videos are welcome but save configuration files for later sections. Write a whole paragraph if needed, help us bug testers replicate your issue!
Example: This is just an example. Try to write as concise but as detailed as possible. If you write out a huge paragraph, just make sure its...
Proper Format for Bug Reports
Example: 2.4.5
What server jar are you using?
Example: Spigot 1.8.8
Describe the bug. Be as specific as possible, images or short gifs/videos are welcome but save configuration files for later sections. Write a whole paragraph if needed, help us bug testers replicate your issue!
Example: This is just an example. Try to write as concise but as detailed as possible. If you write out a huge paragraph, just make sure its...
Proper Format for Bug Reports
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[Random Spawn] Survivors! Rescue survivors for a reward!
Hey there! Awesome_Dante again with another showcase!
This mob is basically a survivor! You can add him anywhere including randomspawns
Once he is spawned he will randomly walk around from time to time and yell out his coordinates in a help message to surrounding players
Skills: http://pastebin.com/iTTeQ5Ap
Mob: http://pastebin.com/1KTNhw4M
ONCE RIGHT CLICKED
You will find out if the guy you just rescued.....
[Random Spawn] Survivors! Rescue survivors for a reward!
This mob is basically a survivor! You can add him anywhere including randomspawns
Once he is spawned he will randomly walk around from time to time and yell out his coordinates in a help message to surrounding players
Skills: http://pastebin.com/iTTeQ5Ap
Mob: http://pastebin.com/1KTNhw4M
ONCE RIGHT CLICKED
You will find out if the guy you just rescued.....
[Random Spawn] Survivors! Rescue survivors for a reward!
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Random Spawn In Daylight?
I been figuring this thing for quite while now
So Is it possible to random spawn mob while daylight?
All conditions doesn't really work
What should i try next ?
So Is it possible to random spawn mob while daylight?
All conditions doesn't really work
What should i try next ?
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Item Tag : Unbreakable may be Broken (for 1.10 version ?)
Hello there !
First of all, congrats to the dev and people maintaining the document/forums. I just figured out I already had an account, and I'm currently planning on supporting in the next few weeks.
Long story short, i've been trying to use the current 2.4.5 version on a 1.10 server. I know it's not meant to work that way, but among the functionning features we noticed the Unbreakable tag is broken.
So I'm reporting it, in case you might want to take a look at it 1.10 version.
Here's...
Item Tag : Unbreakable may be Broken (for 1.10 version ?)
First of all, congrats to the dev and people maintaining the document/forums. I just figured out I already had an account, and I'm currently planning on supporting in the next few weeks.
Long story short, i've been trying to use the current 2.4.5 version on a 1.10 server. I know it's not meant to work that way, but among the functionning features we noticed the Unbreakable tag is broken.
So I'm reporting it, in case you might want to take a look at it 1.10 version.
Here's...
Item Tag : Unbreakable may be Broken (for 1.10 version ?)
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how to make [Last Player to have attacked]
i want make Mob not targeted much one person
This could not...
Code:
test1: Type: ZOMBIE Display: '&atest1' Health: 17 Damage: 1 AIGoalSelectors: - 0 meleeattack AITargetSelectors: - 0 clear - 1 hurtbytarget Drops: - Test1Drops Options: KnockbackResistance: 1.0 PreventOtherDrops: true

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[Forums] Adding an open Support forum
Hello !
I'm kinda new to these forums, but I noticed something a litle bit distrubing : forums are literally overwhelmed with questions like "how to do..." or "why doesn't my config work ?". Actually, as I'm wrtting this topic, we can see that the last active topic is a question on each of this sections : Discussions / Tutorials / Feedback / Admin Lounge. It's a mess !
To prove my point, I'm quoting someone which obliously knows what's going on :
[Forums] Adding an open Support forum
I'm kinda new to these forums, but I noticed something a litle bit distrubing : forums are literally overwhelmed with questions like "how to do..." or "why doesn't my config work ?". Actually, as I'm wrtting this topic, we can see that the last active topic is a question on each of this sections : Discussions / Tutorials / Feedback / Admin Lounge. It's a mess !
To prove my point, I'm quoting someone which obliously knows what's going on :
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